08.07.2014, 11:55
Hello guys, today i tried to compiling a .pwn but it gave me this error
And i've searching in the forum that i must put
somewhere but i dont know where to put it in... And this is the code
Aand one question, how much post i need to give someone a reputations?
Код:
C:\Documents and Settings\User\My Documents\SA-MP - 0.3e Server\gamemodes\tes2.pwn(3826) : error 017: undefined symbol "FALSE" C:\Documents and Settings\User\My Documents\SA-MP - 0.3e Server\gamemodes\tes2.pwn(52126) : warning 204: symbol is assigned a value that is never used: "oldoID" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Код:
new FALSE;
Код:
Line 3823-3826 stock StopRefueling(playerid) { GivePlayerCash(playerid, -RefuelingVehiclePrice[playerid]); SendFormattedMessage(playerid, COLOR_WHITE,"Your fuel tank is refueled, and you paying $%d.", RefuelingVehiclePrice[playerid]);
Код:
CMD:createobject(playerid, params[]) { new string[128], object; if(PlayerInfo[playerid][pAdmin] < 2) return -1; if(sscanf(params, "i", object)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /createobject [objectid]"); for(new idx=1; idx<MAX_COBJECTS; idx++) { if(!ObjectInfo[idx][oModel]) { GetPlayerPos(playerid, ObjectInfo[idx][oX], ObjectInfo[idx][oY], ObjectInfo[idx][oZ]); ObjectInfo[idx][oModel] = object; Line52126> oldoID = ObjectInfo[idx][oModel]; ObjectInfo[idx][oX] = ObjectInfo[idx][oX] + 2; ObjectInfo[idx][oY] = ObjectInfo[idx][oY] + 2; ObjectInfo[idx][oRX] = 0; ObjectInfo[idx][oRY] = 0; ObjectInfo[idx][oRZ] = 0; // Creating ObjectInfo[idx][obj] = CreateDynamicObject(ObjectInfo[idx][oModel], ObjectInfo[idx][oX], ObjectInfo[idx][oY], ObjectInfo[idx][oZ], ObjectInfo[idx][oRX], ObjectInfo[idx][oRY], ObjectInfo[idx][oRZ]); //O-bjectInfo[idx][oText] = CreateDynamic3DTextLabel(string, COLOR_WHITE, ObjectInfo[idx][oX], ObjectInfo[idx][oY], ObjectInfo[idx][oZ], 10); // Text format(string, sizeof(string), "AdmWarn: %s has created object ID %d. (Object: %d)", GetPlayerNameEx(playerid), idx, object); ABroadCast(COLOR_DARKRED, string, 2); Log("logs/cobjects.log", string); idx = MAX_COBJECTS; } } return 1; }