01.07.2014, 16:41
When ever i go onto the icon / pickup, it gives out false stuff.
Here's the code;
I've been struggling with this for a quite a while now, and I still haven't figured out a way on how to fix this.
I've tried using the "pickupid", but then it didn't work at all.
It always says "This house is owned by *YourName, or someones else name here* ....", even though the house is not owned ( reloaded fs, created new houses etc.., still says that it's owned by me or someone else.. )
Here's the code;
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
//new hid = PlayerInfo[playerid][HouseID];
new string[98];
for(new i = 1; i < MAX_HOUSES; i++)
{
if(i == pickupid) break;
{
if(HouseInfo[i][Owned])
{
if(strcmp(GetName(playerid), HouseInfo[i][Owner], true))
{
new price = HouseInfo[pickupid][Price];
new percent = SELLPERCENT*price/100;
SendClientMessage(playerid, COLOR_NOTES, "[INFO] This is your house! You can enter it by pressing 'F'.");
format(string, sizeof(string), "[INFO] You can sell this house for %d$.", percent), SendClientMessage(playerid, COLOR_NOTES, string);
return 1;
}
else
{
format(string, sizeof(string), "[INFO] This house is owned by %s. If it's not locked, you can enter it by pressing 'F'", HouseInfo[i][Owner]);
SendClientMessage(playerid, COLOR_NOTES, string);
return 1;
}
}
else
{
format(string, sizeof(string), "[INFO] This house is not owned, you can buy it for %d$, and enter it by pressing 'F'", HouseInfo[i][Price]);
SendClientMessage(playerid, COLOR_NOTES, string);
return 1;
}
}
}
return 1;
}
I've tried using the "pickupid", but then it didn't work at all.
It always says "This house is owned by *YourName, or someones else name here* ....", even though the house is not owned ( reloaded fs, created new houses etc.., still says that it's owned by me or someone else.. )