29.06.2014, 23:04
(
Последний раз редактировалось iFiras; 11.09.2014 в 03:02.
)
Deleted.
CMD:veh(playerid,params[])
{
if(AdminLevel[playerid] < 5) return SCM(playerid,COLOR_WHITE,"{FF0000}(ERROR): {FFFFFF}You do not have the right admin level to use this.");
if(!strlen(params)) return SendClientMessage(playerid, COLOR_WHITE, ""COL_USAGE"[Usage] {FFFFFF}/veh [Vehicle]");
new vehicle = GetVehicleModelIDFromName(params);
if(!(399 < vehicle < 612)) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}(ERROR): {FFFFFF}Invalid vehicle name.");
new String[128], Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
GetXYInFrontOfPlayer(playerid, x, y, (IsPlayerInAnyVehicle(playerid) ? (8) : (5));
new engine, lights, alarm, doors, bonnet, boot, objective, vid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective);
PlayersVehicle[amount_of_vehicles] = CreateVehicle(vehicle, x, y, z, a + 90, -1, -1, -1);
LinkVehicleToInterior(PlayersVehicle[amount_of_vehicles], GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid, PlayersVehicle[amount_of_vehicles], 0);
AdminVehicle[PlayersVehicle[amount_of_vehicles]] = 1;
GetVehicleParamsEx(PlayersVehicle[amount_of_vehicles], engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(PlayersVehicle[amount_of_vehicles], 1, lights, alarm, doors, bonnet, boot, objective);
amount_of_vehicles++;
format(String, sizeof(String), ""COL_ADMIN"[ADMIN] {FFFFFF}You have spawned a \"%s\".", aVehicleNames[vehicle - 400]);
SendClientMessage(playerid, COLOR_WHITE, String);
return 1;
}
#include <a_samp> #define FILTERSCRIPT #if defined FILTERSCRIPT #define l_red 0xFF0000AA #define l_green 0x33FF33AA new aVehicleNames[212][] = { {"Landstalker"}, {"Bravura"}, {"Buffalo"}, {"Linerunner"}, {"Perrenial"}, {"Sentinel"}, {"Dumper"}, {"Firetruck"}, {"Trashmaster"}, {"Stretch"}, {"Manana"}, {"Infernus"}, {"Voodoo"}, {"Pony"}, {"Mule"}, {"Cheetah"}, {"Ambulance"}, {"Leviathan"}, {"Moonbeam"}, {"Esperanto"}, {"Taxi"}, {"Washington"}, {"Bobcat"}, {"Mr Whoopee"}, {"BF Injection"}, {"Hydra"}, {"Premier"}, {"Enforcer"}, {"Securicar"}, {"Banshee"}, {"Predator"}, {"Bus"}, {"Rhino"}, {"Barracks"}, {"Hotknife"}, {"Trailer 1"}, {"Previon"}, {"Coach"}, {"Cabbie"}, {"Stallion"}, {"Rumpo"}, {"RC Bandit"}, {"Romero"}, {"Packer"}, {"Monster"}, {"Admiral"}, {"Squalo"}, {"Hunter"}, {"Pizzaboy"}, {"Tram"}, {"Trailer 2"}, {"Turismo"}, {"Speeder"}, {"Reefer"}, {"Tropic"}, {"Flatbed"}, {"Yankee"}, {"Caddy"}, {"Solair"}, {"Berkley's RC Van"}, {"Skimmer"}, {"PCJ-600"}, {"Faggio"}, {"Freeway"}, {"RC Baron"}, {"RC Raider"}, {"Glendale"}, {"Oceanic"}, {"Sanchez"}, {"Sparrow"}, {"Patriot"}, {"Quad"}, {"Coastguard"}, {"Dinghy"}, {"Hermes"}, {"Sabre"}, {"Rustler"}, {"ZR-350"}, {"Walton"}, {"Regina"}, {"Comet"}, {"BMX"}, {"Burrito"}, {"Camper"}, {"Marquis"}, {"Baggage"}, {"Dozer"}, {"Maverick"}, {"News Chopper"}, {"Rancher"}, {"FBI Rancher"}, {"Virgo"}, {"Greenwood"}, {"Jetmax"}, {"Hotring"}, {"Sandking"}, {"Blista Compact"}, {"Police Maverick"}, {"Boxville"}, {"Benson"}, {"Mesa"}, {"RC Goblin"}, {"Hotring Racer A"}, {"Hotring Racer B"}, {"Bloodring Banger"}, {"Rancher"}, {"Super GT"}, {"Elegant"}, {"Journey"}, {"Bike"}, {"Mountain Bike"}, {"Beagle"}, {"Cropdust"}, {"Stunt"}, {"Tanker"}, {"Roadtrain"}, {"Nebula"}, {"Majestic"}, {"Buccaneer"}, {"Shamal"}, {"Seasparrow"}, {"FCR-900"}, {"NRG-500"}, {"HPV1000"}, {"Cement Truck"}, {"Tow Truck"}, {"Fortune"}, {"Cadrona"}, {"FBI Truck"}, {"Willard"}, {"Forklift"}, {"Tractor"}, {"Combine"}, {"Feltzer"}, {"Remington"}, {"Slamvan"}, {"Blade"}, {"Freight"}, {"Streak"}, {"Vortex"}, {"Vincent"}, {"Bullet"}, {"Clover"}, {"Sadler"}, {"Firetruck LA"}, {"Hustler"}, {"Intruder"}, {"Primo"}, {"Cargobob"}, {"Tampa"}, {"Sunrise"}, {"Merit"}, {"Utility"}, {"Nevada"}, {"Yosemite"}, {"Windsor"}, {"Monster A"}, {"Monster B"}, {"Uranus"}, {"Jester"}, {"Sultan"}, {"Stratum"}, {"Elegy"}, {"Raindance"}, {"RC Tiger"}, {"Flash"}, {"Tahoma"}, {"Savanna"}, {"Bandito"}, {"Freight Flat"}, {"Streak Carriage"}, {"Kart"}, {"Mower"}, {"Duneride"}, {"Sweeper"}, {"Broadway"}, {"Tornado"}, {"AT-400"}, {"DFT-30"}, {"Huntley"}, {"Stafford"}, {"BF-400"}, {"Newsvan"}, {"Tug"}, {"Trailer 3"}, {"Emperor"}, {"Wayfarer"}, {"Euros"}, {"Hotdog"}, {"Club"}, {"Freight Carriage"}, {"Trailer 3"}, {"Andromada"}, {"Dodo"}, {"RC Cam"}, {"Launch"}, {"Police Car (LSPD)"}, {"Police Car (SFPD)"}, {"Police Car (LVPD)"}, {"Police Ranger"}, {"Picador"}, {"S.W.A.T. Van"}, {"Alpha"}, {"Phoenix"}, {"Glendale"}, {"Sadler"}, {"Luggage Trailer A"}, {"Luggage Trailer B"}, {"Stair Trailer"}, {"Boxville"}, {"Farm Plow"}, {"Utility Trailer"} }; #endif public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[200], idx; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/v", true, 10) == 0) { new String[200]; new tmp[256]; new Float:x, Float:y, Float:z; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "You diden't give a vehicle name"); new vehicle = GetVehicleModelIDFromName(tmp); if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found"); new Float:a; GetPlayerFacingAngle(playerid, a); GetPlayerPos(playerid, x, y, z); if(IsPlayerInAnyVehicle(playerid) == 1) { GetXYInFrontOfPlayer(playerid, x, y, 8); } else { GetXYInFrontOfPlayer(playerid, x, y, 5); } new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1); LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid)); format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]); SendClientMessage(playerid, l_green, String); return 1; } return 0; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } GetVehicleModelIDFromName(vname[]) { for(new i = 0; i < 211; i++) { if(strfind(aVehicleNames[i], vname, true) != -1) return i + 400; } return -1; } stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance) { new Float:a; GetPlayerPos(playerid, x2, y2, a); GetPlayerFacingAngle(playerid, a); if(GetPlayerVehicleID(playerid)) { GetVehicleZAngle(GetPlayerVehicleID(playerid), a); } x2 += (distance * floatsin(-a, degrees)); y2 += (distance * floatcos(-a, degrees)); }
I'm obliged to put it in my gamemode, because it has some functions related to it and some other commands too so can't get it out.
There is no point in copying your script because it's almost the same as me unless I added some of my functions. Also, my gamemode seems to be organized. The command used to work before now it doesn't, that's what makes me confused. |