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Nah, don't think that script in pawn can fix client-side problems.
Btw it disables audio when out of point, I want to fix noises in sa-mp.
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Why? It's not my script issue..
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In my server there is not any trouble using the script that I posted ..
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You can use an interior for your map:
pawn Код:
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
if(newinteriorid == MAP_INTERIOR) PlayAudioStreamForPlayer(playerid, link,819.6044,-1354.2113,24.3107,75.0, 1);
if(oldinteriorid == MAP_INTERIOR) StopAudioStreamForPlayer(playerid);
return 1;
}
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Man what's wrong? I said it's not my script issue! Please stop posting useless scripting solves, I already have auto stream disable when out of point, this is just to show the bad noises, interruption of sound in bass plugin which is in SA-MP client. Audio have to be softly fader and fader when distance form player to audio pos grows.
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There are very much bugs in samp. Fortunately can be repaired as this.
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I have same problem, but it appears after installing audio plugin. If u have, remove audio plugin and check it again.