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when i attach second object to a players the first object gets removed...
what is the problem? i shouldn't use for a second attached object SetPlayerAttachedObject function ?
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Give the code part , it may help us to help you (lol that sounds weird)
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huh 0_o, how the hell the code will help you?
anyway here :
SetPlayerAttachedObject(karid, 0, 1350, 1, 0.1, -0.3, 0, 0, 30, 0, 1, 1, 1);
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Nevermind, I didn't read your post from the first,
I think is because you have to use a different slot to attach the object to.
You can only attach from 0 to 9 slots.