17.06.2014, 04:28
[Help]Yellow Indicator
17.06.2014, 04:40
pawn Код:
// Put this in OnGameModeInIt.
DisableInteriorEnterExits();
- Description: Disable all the interior entrances and exits in the game (the yellow arrows at doors).
17.06.2014, 05:06
Quote:
|
pawn Код:
- Description: Disable all the interior entrances and exits in the game (the yellow arrows at doors). |
and
Код:
D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(3675) : warning 217: loose indentation D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4569) : warning 217: loose indentation D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4570) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
17.06.2014, 05:23
Are you sure you added it correctly?
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
return 1;
}
17.06.2014, 08:23
Quote:
|
Are you sure you added it correctly?
pawn Код:
|
Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
return 1;
}
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
17.06.2014, 08:33
Please Someone Help Me 
Sorry For Double Post.

Sorry For Double Post.
17.06.2014, 08:52
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
17.06.2014, 08:53
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
http://codegenerators.pl
17.06.2014, 09:02
17.06.2014, 09:05
Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
planelist = LoadModelSelectionMenu("planes.txt");
boatlist = LoadModelSelectionMenu("boats.txt");
vehlist = LoadModelSelectionMenu("vehicles.txt");
SetWorldTime(12);
UsePlayerPedAnims();
LoadVehicles();
new time[10], date[10], h, m, s, y, mon, day;
gettime(h, m, s);
getdate(y, mon, day);
format(time, sizeof(time), "%d:%d:%d", h, m, s);
format(date, sizeof(date), "%d/%d/%d", day, mon, y);
new INI:FILE_SERVER_STATS = INI_Open(ServerStats);
INI_SetTag(FILE_SERVER_STATS, "Server_Statistics");
INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Time", time);
INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Date", date);
INI_Close(FILE_SERVER_STATS);
INI_ParseFile(ServerStats, "loadserverstats", .bExtra = false);
ScoreTimer = SetTimer("scoretimer", 1000, true);
FixTimer = SetTimer("FixAllCar",1000,true);
SetTimer("RandomMessages", 90000, true);
SetTimer("DMcountUpdate", 1000, true);
SetTimer("TDmsg",8000,true);
cTDcolor = SetTimer("ChangeTDcolor", 2000, false);
cWEBcolor = SetTimer("ChangeWEBcolor", 2000, false);
box = TextDrawCreate(780.000000, 450.744384, "usebox");
TextDrawLetterSize(box, 0.036497, -2.580867);
TextDrawTextSize(box, -309.500000, 11.199993);
TextDrawAlignment(box, 1);
TextDrawColor(box, 0);
TextDrawUseBox(box, true);
TextDrawBoxColor(box, 102);
TextDrawSetShadow(box, 0);
TextDrawSetOutline(box, 0);
TextDrawFont(box, 0);
fdm = TextDrawCreate(82.000000, 429.333160, "Field DM (/fdm):");
TextDrawLetterSize(fdm, 0.269998, 1.879999);
TextDrawAlignment(fdm, 1);
TextDrawColor(fdm, -201681153);
TextDrawSetShadow(fdm, 0);
TextDrawSetOutline(fdm, 0);
TextDrawBackgroundColor(fdm, 51);
TextDrawFont(fdm, 1);
TextDrawSetProportional(fdm, 1);
war = TextDrawCreate(273.000000, 430.577789, "War DM (/war):");
TextDrawLetterSize(war, 0.300000, 1.786666);
TextDrawAlignment(war, 1);
TextDrawColor(war, -201681153);
TextDrawSetShadow(war, 0);
TextDrawSetOutline(war, 1);
TextDrawBackgroundColor(war, 51);
TextDrawFont(war, 1);
TextDrawSetProportional(war, 1);
mini = TextDrawCreate(473.000000, 429.333343, "Minigun DM (/mini):");
TextDrawLetterSize(mini, 0.255499, 1.991999);
TextDrawAlignment(mini, 1);
TextDrawColor(mini, -101017857);
TextDrawSetShadow(mini, 0);
TextDrawSetOutline(mini, 1);
TextDrawBackgroundColor(mini, 51);
TextDrawFont(mini, 1);
TextDrawSetProportional(mini, 1);
fdmplayers = TextDrawCreate(160.000000, 430.577789, "x");
TextDrawLetterSize(fdmplayers, 0.449999, 1.600000);
TextDrawAlignment(fdmplayers, 1);
TextDrawColor(fdmplayers, -1523963137);
TextDrawSetShadow(fdmplayers, 0);
TextDrawSetOutline(fdmplayers, 1);
TextDrawBackgroundColor(fdmplayers, 51);
TextDrawFont(fdmplayers, 1);
TextDrawSetProportional(fdmplayers, 1);
warplayers = TextDrawCreate(358.500000, 431.822326, "x");
TextDrawLetterSize(warplayers, 0.449999, 1.600000);
TextDrawAlignment(warplayers, 1);
TextDrawColor(warplayers, -1523963137);
TextDrawSetShadow(warplayers, 0);
TextDrawSetOutline(warplayers, 1);
TextDrawBackgroundColor(warplayers, 51);
TextDrawFont(warplayers, 1);
TextDrawSetProportional(warplayers, 1);
miniplayers = TextDrawCreate(563.000000, 431.822204, "x");
TextDrawLetterSize(miniplayers, 0.449999, 1.600000);
TextDrawAlignment(miniplayers, 1);
TextDrawColor(miniplayers, -1523963137);
TextDrawSetShadow(miniplayers, 0);
TextDrawSetOutline(miniplayers, 1);
TextDrawBackgroundColor(miniplayers, 51);
TextDrawFont(miniplayers, 1);
TextDrawSetProportional(miniplayers, 1);
web = TextDrawCreate(437.000000, 1.866636, "~y~www~r~."SERVER_WEBSITE".~y~com");
TextDrawLetterSize(web, 0.392499, 1.705777);
TextDrawAlignment(web, 1);
TextDrawColor(web, -1);
TextDrawSetShadow(web, 0);
TextDrawSetOutline(web, 1);
TextDrawBackgroundColor(web, 51);
TextDrawFont(web, 2);
TextDrawSetProportional(web, 1);
InfoTD = TextDrawCreate(81.500000, 413.155670, "Don't forget to try our best maps at /dreamyland!");
TextDrawLetterSize(InfoTD, 0.272498, 1.662222);
TextDrawAlignment(InfoTD, 1);
TextDrawColor(InfoTD, -1);
TextDrawSetShadow(InfoTD, 0);
TextDrawSetOutline(InfoTD, 1);
TextDrawBackgroundColor(InfoTD, 51);
TextDrawFont(InfoTD, 1);
TextDrawSetProportional(InfoTD, 1);
u = TextDrawCreate(6.000000, 406.311218, "U");
TextDrawLetterSize(u, 0.661500, 2.390223);
TextDrawAlignment(u, 1);
TextDrawColor(u, -5963521);
TextDrawSetShadow(u, 0);
TextDrawSetOutline(u, 1);
TextDrawBackgroundColor(u, 51);
TextDrawFont(u, 3);
TextDrawSetProportional(u, 1);
sf = TextDrawCreate(20.500000, 405.688934, "SF");
TextDrawLetterSize(sf, 0.671500, 2.440000);
TextDrawAlignment(sf, 1);
TextDrawColor(sf, -65281);
TextDrawSetShadow(sf, 0);
TextDrawSetOutline(sf, 1);
TextDrawBackgroundColor(sf, 51);
TextDrawFont(sf, 3);
TextDrawSetProportional(sf, 1);
return 1;
}
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