15.06.2014, 22:34
(
Последний раз редактировалось Fagrinht; 15.06.2014 в 23:06.
)
LISTO!
#include <a_samp> new Text:lbt,Text:lbb; public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, lbt);//Muestras las 2 usando Show TextDrawShowForPlayer(playerid, lbb); return 1; } public OnFilterScriptInit() { lbt = TextDrawCreate(-1.000000,2.000000,"---"); TextDrawUseBox(lbt,1); TextDrawBoxColor(lbt,0x000000ff); TextDrawTextSize(lbt,640.000000,-69.000000); TextDrawAlignment(lbt,0); TextDrawBackgroundColor(lbt,0x000000ff); TextDrawColor(lbt,0x000000ff); TextDrawFont(lbt,3); TextDrawLetterSize(lbt,1.000000,12.199999); TextDrawSetOutline(lbt,1); TextDrawSetProportional(lbt,1); TextDrawSetShadow(lbt,1); lbb = TextDrawCreate(0.000000,337.000000,"---"); TextDrawUseBox(lbb,1); TextDrawBoxColor(lbb,0x000000ff); TextDrawTextSize(lbb,638.000000,-60.000000); TextDrawAlignment(lbb,0); TextDrawBackgroundColor(lbb,0x000000ff); TextDrawFont(lbb,3); TextDrawLetterSize(lbb,0.899999,15.000000); TextDrawColor(lbb,0x000000ff); TextDrawSetOutline(lbb,1); TextDrawSetProportional(lbb,1); TextDrawSetShadow(lbb,1); return 1; } public OnPlayerSpawn(playerid) { TextDrawHideForPlayer(playerid, lbt); TextDrawHideForPlayer(playerid, lbb);//Las ocultas usando Hide return 1; }