How can i make this ?
#1

I know its been answered before , i searched but i couldn't find what i wanted.

How can i make a speedometer showing the Location , the Speed and Health of the vehicle .

Like :


I've never done something like that before , and i have no idea of how to make it . Thats why im asking help.
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#2

Maybe go on ****** and type what you want? ****** is your friend.

Or have a look in here https://sampforum.blast.hk/showthread.php?tid=358810
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#3

Quote:
Originally Posted by SupaFool
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Maybe go on ****** and type what you want? ****** is your friend.

Or have a look in here https://sampforum.blast.hk/showthread.php?tid=358810
Its not what im looking for .
As i said before ,i've searched before asking for help and i didn't find anything like the one i wanted.
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#4

Use a textdraw editor: https://sampforum.blast.hk/showthread.php?tid=376758 (use per-player textdraws if it differs for each player)

- You need to get the vehicle's speed (search on ****** how to get the speed).
- You need to get the name of the vehicle (search on ****** how to get the name).
- You need to get the vehicle's health (GetVehicleHealth function).
- You need to get the location (search for the zone include).

After you get all these and a player enters a vehicle, you'll have update the textdraw's text and show the textdraw to the player. When the player exits the vehicle, hide the textdraw.
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#5

Quote:
Originally Posted by Konstantinos
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Use a textdraw editor: https://sampforum.blast.hk/showthread.php?tid=376758 (use per-player textdraws if it differs for each player)

- You need to get the vehicle's speed (search on ****** how to get the speed).
- You need to get the name of the vehicle (search on ****** how to get the name).
- You need to get the vehicle's health (GetVehicleHealth function).
- You need to get the location (search for the zone include).

After you get all these and a player enters a vehicle, you'll have update the textdraw's text and show the textdraw to the player. When the player exits the vehicle, hide the textdraw.
Thanks .
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