03.06.2014, 20:02
Hello, Can someone comment the steps on how to add mapping? Thank you!
forward mappings(playerid); //Any name you want
public mappings(playerid)
{
//mappings here
return 1;
}
public OnPlayerConnect(playerid)
{
mappings(playerid);
return 1;
}
|
What? That will create the same objects every time a player connects.
First, read some documentation about this if you have to load more than 1000 objects at once: Streamer Plugin. Then, you can just place the "CreateObject" or "CreateDynamicObject" codes (the ones you get from "Show Code" in Map Editor) under OnGameModeInit. |