31.05.2014, 23:13
Okay guys so I couldn't actually find anything to with a pay n toll so I decided to make my own!
- This doesn't include anything dynamic as I'm literally brand new to mapping.
Four images added into a folder for ease of vision.
*Click me for images*
Features.
+ Added a barrier across the road to prevent players entering LV via the main highway. (This stops them reaching the prison I'm making out at Area 51!)
+ Added a Generator by the side of the control room so players don't go down the sides with their cars.
+ Arrows to direct specific users correctly. - I found people go down the wrong side of the roads some times so I added arrows for the side they need to go through.
Code:
- This doesn't include anything dynamic as I'm literally brand new to mapping.
Four images added into a folder for ease of vision.
*Click me for images*
Features.
+ Added a barrier across the road to prevent players entering LV via the main highway. (This stops them reaching the prison I'm making out at Area 51!)
+ Added a Generator by the side of the control room so players don't go down the sides with their cars.
+ Arrows to direct specific users correctly. - I found people go down the wrong side of the roads some times so I added arrows for the side they need to go through.
Code:
Code:
CreateObject(7184,1845.2000000,-1656.1000000,14.7000000,0.0000000,0.0000000,90.0000000); CreateObject(7033,1797.0000000,812.5000000,14.5000000,0.0000000,0.0000000,0.0000000); CreateObject(967,1799.1000000,807.7999900,9.9000000,0.0000000,0.0000000,270.0000000); CreateObject(978,1789.8000000,817.9000200,10.6000000,0.0000000,0.0000000,0.0000000); CreateObject(8380,1785.1641000,723.3671900,14.9609400,0.0000000,0.0000000,0.0000000); CreateObject(8380,1785.1641000,723.3671900,14.9609400,0.0000000,0.0000000,0.0000000); CreateObject(8168,1782.7000000,812.5000000,11.8000000,0.0000000,0.0000000,287.0000000); CreateObject(920,1779.4000000,812.7000100,10.5000000,0.0000000,359.0000000,0.0000000); CreateObject(967,1795.0000000,816.5999800,9.8000000,0.0000000,0.0000000,90.0000000); CreateObject(978,1804.5000000,806.9003900,10.8000000,0.0000000,0.0000000,179.9950000); CreateObject(8168,1811.4004000,812.5000000,11.8000000,0.0000000,0.0000000,105.9960000); CreateObject(920,1815.5000000,809.9003900,10.7000000,0.0000000,357.9950000,0.0000000); CreateObject(2074,1789.4000000,811.5999800,17.0000000,0.0000000,0.0000000,0.0000000); CreateObject(2074,1804.9000000,810.5000000,16.3000000,0.0000000,0.0000000,0.0000000); CreateObject(8843,1803.8000000,795.0999800,10.2000000,0.0000000,0.0000000,0.0000000); CreateObject(8843,1790.3000000,817.7000100,9.7000000,0.0000000,0.0000000,180.0000000); CreateObject(1226,1795.6000000,800.5000000,14.0000000,0.0000000,0.0000000,0.0000000); CreateObject(1226,1797.8000000,800.7999900,14.0000000,0.0000000,0.0000000,180.0000000);