05.06.2009, 01:35
pawn Код:
dcmd_buygun(playerid, params[])
{
new stringParameter[128], str[256], prize = 0;
if(PlayerInfo[playerid][pLocal] == 1)
{
if(sscanf(params, "s ", stringParameter))
{
if(strfind(stringParameter, "knuckels", true) != -1)
{
prize = 2300;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $2300");
GivePlayerWeapon(playerid, 1, 1);
}
if(strfind(stringParameter, "bat", true) != -1)
{
prize = 2500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $2500");
GivePlayerWeapon(playerid, 5, 1);
}
if(strfind(stringParameter, "knife", true) != -1)
{
prize = 2900;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $2900");
GivePlayerWeapon(playerid, 4, 1);
}
if(strfind(stringParameter, "chainsaw", true) != -1)
{
prize = 4500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $4500");
GivePlayerWeapon(playerid, 9, 1);
}
if(strfind(stringParameter, "molotov", true) != -1)
{
prize = 6000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $6000");
GivePlayerWeapon(playerid, 18, 2);
}
if(strfind(stringParameter, "9mm", true) != -1)
{
prize = 8400;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $8400");
GivePlayerWeapon(playerid, 22, 50);
}
if(strfind(stringParameter, "silenced", true) != -1)
{
prize = 8500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $8500");
GivePlayerWeapon(playerid, 23, 50);
}
if(strfind(stringParameter, "deagle", true) != -1)
{
prize = 11000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $11000");
GivePlayerWeapon(playerid, 24, 50);
}
if(strfind(stringParameter, "shotgun", true) != -1)
{
prize = 16000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $16000");
GivePlayerWeapon(playerid, 25, 25);
}
if(strfind(stringParameter, "sawnoff", true) != -1)
{
prize = 22000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $22000");
GivePlayerWeapon(playerid, 26, 25);
}
if(strfind(stringParameter, "combat", true) != -1)
{
prize = 26000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $26000");
GivePlayerWeapon(playerid, 27, 25);
}
if(strfind(stringParameter, "smg", true) != -1)
{
prize = 14500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $14500");
GivePlayerWeapon(playerid, 28, 150);
}
if(strfind(stringParameter, "mp5", true) != -1)
{
prize = 18900;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $18900");
GivePlayerWeapon(playerid, 29, 150);
}
if(strfind(stringParameter, "ak", true) != -1)
{
prize = 36000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $36000");
GivePlayerWeapon(playerid, 30, 150);
}
if(strfind(stringParameter, "m4", true) != -1)
{
prize = 55000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $55000");
GivePlayerWeapon(playerid, 31, 150);
}
if(strfind(stringParameter, "tec9", true) != -1)
{
prize = 16000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $16000");
GivePlayerWeapon(playerid, 32, 150);
}
if(strfind(stringParameter, "sniper", true) != -1)
{
prize = 24500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $24500");
GivePlayerWeapon(playerid, 34, 30);
}
if(strfind(stringParameter, "spray", true) != -1)
{
prize = 500;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $500");
GivePlayerWeapon(playerid, 41, 150);
}
if(strfind(stringParameter, "rpg", true) != -1)
{
prize = 150000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $150.000");
GivePlayerWeapon(playerid, 35, 3);
}
if(strfind(stringParameter, "flame", true) != -1)
{
prize = 150000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $150.000");
GivePlayerWeapon(playerid, 37, 20);
}
if(strfind(stringParameter, "minigun", true) != -1)
{
prize = 1000000;
if(GetPlayerMoney(playerid) < prize) return SendClientMessage(playerid, GREY,"[SERVER]: Price: $1.000.000");
GivePlayerWeapon(playerid, 38, 1000);
}
GivePlayerMoney(playerid, -prize);
format(str, 256, "[SUCCESS]: You bought %s for $%d.", stringParameter, prize);
return SendClientMessage(playerid, GREEN, str);
}
else
{
SendClientMessage(playerid, RED,"Usage: /buygun [weaponname]");
SendClientMessage(playerid, GREY,"| knuckels - bat - knife - chainsaw - molotov");
SendClientMessage(playerid, GREY,"| 9mm - silenced - deagle - shotgun - sawnoff");
SendClientMessage(playerid, GREY,"| combat - smg - mp5 - ak - m4 - tec9 - sniper");
SendClientMessage(playerid, GREY,"| spray - rpg - flame - minigun");
}
}
return SendClientMessage(playerid, RED,"[ERROR]: You're not in a Gun shop.");
}
And if You type /buygun it shows: "You bougt for $ ."
But it works if you type /buygun mp5 etc.
Please tell me what's wrong, I've tried adding the list under if(sscanf....
but than only the list kept showing...