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how to fix RemoveBuildingForPlayer Error when I compiled my map
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You need to place it in OnPlayerConnect, I'm assuming you put it within the rest of your mapping in OnGameModeInit.
Maybe some code or showing us what the error actually is may help...
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C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(9) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(10) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(11) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(12) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(13) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(14) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(15) : error 017: undefined symbol "RemoveBuildingForPlayer"
C:\Users\aman\Desktop\satdmv14\filterscripts\sf house.pwn(147) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
7 Errors.
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RemoveBuildingForPlayer was added in 0.3d so you should update the server package (executables and includes) to 0.3z
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how to do it leave the server package
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add to on player connect
all removebuild code and save
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