[FilterScript] Last Man Standing
#1

» Introduction

I created this for my own gamemode. It is basically a small minigame in which the last player that survived wins. The event starts automatically and the placement on the map is random (between the 2 entrances of the map). I didn\'t find a suitable map for this, so I made it on [uL]Pottus\'s Dojo Map. Download and setup the map before you start with the filterscript.

Commands:
pawn Code:
// Player Commands
/lms - To join the event.
/exitlms - To exit the event.

// Administrator Commands (RCON)
/startlms - To start the event manually.
/stoplms - To stop the event.
Config:
pawn Code:
#define START_TIME 30000 // Time in milliseconds
#define END_TIME 30000 // Time in milliseconds
#define COUNT_DOWN_SECONDS 6
» Screenshots




(Bad weapon selection? Sorry, I\'m not really good at this.)



» Download
PasteBin (Click to open)


Thanks to [uL]Pottus for the awesome map.

Please report any bugs or problems on this thread.
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#2

Hmm, good.
Just don\'t ask for reps.
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#3

cool
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#4

Good work Syntax.
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#5

Cool
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#6

GoodJob
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#7

Nice..
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#8

Very nice work
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#9

Good Job
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#10

Just curious: how can a player have both an MP5 and a Tec9 if they select that weapon pack in your dialog?
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#11

Quote:
Originally Posted by Basssiiie
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Just curious: how can a player have both an MP5 and a Tec9 if they select that weapon pack in your dialog?
Noticed this in game, I get some kind of rifle instead of MP5, tear gas, dildo..? Actually I don\'t know how it works..
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#12

Probably, you must\'ve entered some other weapon ID\'s..
OT: Good job
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#13

Quote:
Originally Posted by biker122
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Probably, you must\'ve entered some other weapon ID\'s..

OT: Good job
Nope, already checked, they are correct for that weapon set.

And, thank you.
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#14

Nice job.

Gonna use this. ;]
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#15

cooll
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#16

Cool system.
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#17

try to add more guns!
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#18

This works ?
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#19

Quote:
Originally Posted by SyntaxQ
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Noticed this in game, I get some kind of rifle instead of MP5, tear gas, dildo..? Actually I don\'t know how it works..
Probably thats because you didn\'t ResetPlayerWeapons before giving him the weapons.
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#20

Quote:
Originally Posted by Maro06
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Probably thats because you didn\'t ResetPlayerWeapons before giving him the weapons.
This removed the other useless weapons (tear gas etc), thanks for spotting, but I get only 3 weapons, I don\'t get MP5. Maybe we can\'t have MP5 and Tec-9 together?
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