18.05.2014, 12:00
How can i create an system to set back the damage to health for admin?
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(AdminProtection[playerid] == 1) // If not self-inflicted
{
new Float:health;
GetPlayerHealth(playerid,health);
SetPlayerHealth(playerid, health + amount);
}
return 1;
}

