I got a problem in panwo
#1

I got a problem in panwo the error is
Quote:

C:\Users\Fids\Desktop\U\U\filterscripts\oco.pwn(35 0) : warning 203: symbol is never used: "OOCshop"

Please what to do and the code is there:
Quote:

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <ZCMD>
#include <sscanf2>
#include <streamer>

#define endif
#define MAX_OOCSHOP 1000
#define DIALOG_OOCSHOP 32546

new Text3D:OOCshop[MAX_OOCSHOP];
enum pInfo
{
pGoldBars,

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" DS");
print("--------------------------------------\n");
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_OOCSHOP)
{
if(response)
{
if(listitem == 0)
{
if(PlayerInfo[playerid][pGoldBars] >= 5)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought an exta level up Boost - It will last for 1 Hour");
PlayerInfo[playerid][pRPBoost] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -5;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 1)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Bronze VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 2)
{
if(PlayerInfo[playerid][pGoldBars] >= 40)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Silver VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 2;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -40;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 3)
{
if(PlayerInfo[playerid][pGoldBars] >= 70)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought Gold VIP Status - It will last for 1 Month ");
PlayerInfo[playerid][pDonateRank] = 3;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -70;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 4)
{
if(PlayerInfo[playerid][pGoldBars] >= 100)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Platinium VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 4;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -100;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 5)
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom House Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pHouseTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 6)
{
if(PlayerInfo[playerid][pGoldBars] >= 50)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Business Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pBusinessTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -50;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 7)
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Vehicle Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pVehicleTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem ==
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Garage Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pGarageTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 9)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Gate Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pGateTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 10)
{
if(PlayerInfo[playerid][pGoldBars] >= 2)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased an HP refill.");
SetPlayerHealth(playerid, 100);
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -2;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 11)
{
if(PlayerInfo[playerid][pGoldBars] >= 2)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased an Armor refill.");
SetPlayerArmour(playerid, 100);
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -2;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 12)
{
if(PlayerInfo[playerid][pGoldBars] >= 15)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased 5 pieces of Paper/Bong/Pipes/Pot/Crack.");
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pBong] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPaper] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPipe] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPot] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pCrack] += 5;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -15;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 13)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased 700 G-Parts [Gun Parts]");
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pMats] += 700;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
PlayerInfo[playerid][pGoldBars] = 0;
}
}
}
return 1;
}

CMDocshop(playerid, params[])
{
GetPlayerName(playerid, sendername, sizeof(sendername));
for(new i = 0; i < sizeof(OOCshopInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, OOCshopInfo[i][OOCshopX], OOCshopInfo[i][OOCshopY], OOCshopInfo[i][OOCshopZ]))
{
ShowPlayerDialog(playerid, DIALOG_OOCSHOP, DIALOG_STYLE_LIST,"OOC Shop Items","EXP Boost - 5 Gold Bars\nBronze VIP - 20 Gold Bar\nSilver VIP - 40 Gold Bar\nGold VIP - 70 Gold Bar\nPlatinum VIP - 100 Gold Bar\nCustom House Ticket - 25 Gold Bar\nCustom Biz Ticket - 50 Gold Bar\nCustom Car Ticket - 25 Gold Bar\nCustom Garage Ticket - 25 Gold bar\nCustom Gate Ticket - 20 Gold Bar\nFull HP - 2 Gold Bars\nFull Armor - 2 Gold Bars\n5 B/P/P/P/C - 15 Gold Bars\n700 GP - 20 Gold Bar","Purchase","Cancel");
return 1;
}
}
SendClientMessage(playerid,COLOR_WHITE,".:: Error : You are not near an OOC Shop");
return 1;
}
CMD:deleteoocshop(playerid, params[])
{
new id, string[128], FileName[128];
if( sscanf( params, "d", id) )
{
if (IsPlayerAdmin(playerid))
{
SendClientMessage( playerid, COLOR_WHITE, "USAGE: /deleteOOCshop [OOCshopid]" );
}
}
else
{
if( PlayerInfo[playerid][pAdmin] >= 1337)
{
format( string, sizeof( string ), "OOCshops/OOCshop_%d.ini", id);
if(!fexist( string) )
{
SendClientMessage( playerid, COLOR_GREY, "Invalid OOCshop ID!" );
return 1;
}
else
{
OOCshopInfo[id][OOCshopX] = 0;
OOCshopInfo[id][OOCshopY] = 0;
OOCshopInfo[id][OOCshopZ] = 0;
OOCshopInfo[id][OOCshopAngle] = 0;
DestroyDynamicObject(OOCshopInfo[id][OOCshopObjectID]);
DestroyDynamic3DTextLabel(OOCshop[id]);
format(string, sizeof(string), "You have deleted the OOCshop (ID: %d).", id);
SendClientMessage( playerid, COLOR_WHITE, string);
format(FileName, sizeof(FileName), "OOCshops/OOCshop_%d.ini", id);
dini_Remove(FileName);
SpawnedOOCshop--;
}
}
}
return 1;
}
CMD:createoocshop(playerid, params[])
{
new Usage[128], string[128];
if( sscanf( params, "s", Usage))
{
if( PlayerInfo[playerid][pAdmin] >= 1337)
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /createoocshop [name]" );
SendClientMessage(playerid, COLOR_GREY, "Available Names: Exterior and Complete" );
}
}
else
{
if (IsPlayerAdmin(playerid))
{
if(strcmp(Usage, "exterior", true) == 0)
{
PlayerInfo[playerid][OOCshopExterior]++;
GetPlayerPos( playerid, PlayerInfo[playerid][dExtX], PlayerInfo[playerid][dExtY], PlayerInfo[playerid][dExtZ]);
GetPlayerFacingAngle(playerid, PlayerInfo[playerid][dAngle]);
format( string, sizeof( string ), "Exterior set! (X: %f, Y: %f, Z: %f, A: %f).", PlayerInfo[playerid][dExtX], PlayerInfo[playerid][dExtY], PlayerInfo[playerid][dExtZ], PlayerInfo[playerid][dAngle]);
SendClientMessage( playerid, COLOR_WHITE, string);
}
if(strcmp(Usage, "complete", true) == 0)
{
if(PlayerInfo[playerid][OOCshopExterior] > 0)
{
new NewOOCshopID = SpawnedOOCshop+1;
if(NewOOCshopID >= MAX_OOCSHOP)
{
SendClientMessage( playerid, COLOR_WHITE, "Too many OOCshops are currently spawned!");
}
format( string, sizeof( string ), "OOCshops/OOCshop_%d.ini", NewOOCshopID);
if(dini_Exists(string))
{
SpawnedOOCshop++;
format( string, sizeof( string ), "OOCshop (ID: %d) already exist!", NewOOCshopID);
SendClientMessage( playerid, COLOR_GREY, string);
SendClientMessage( playerid, COLOR_YELLOW, "Please try again by typing /createOOCshop complete" );
}
else
{
OOCshopInfo[NewOOCshopID][OOCshopX] = PlayerInfo[playerid][dExtX];
OOCshopInfo[NewOOCshopID][OOCshopY] = PlayerInfo[playerid][dExtY];
OOCshopInfo[NewOOCshopID][OOCshopZ] = PlayerInfo[playerid][dExtZ];
OOCshopInfo[NewOOCshopID][OOCshopAngle] = PlayerInfo[playerid][dAngle];
dini_Create(string);
dini_FloatSet( string, "X", OOCshopInfo[NewOOCshopID][OOCshopX]);
dini_FloatSet( string, "Y", OOCshopInfo[NewOOCshopID][OOCshopY]);
dini_FloatSet( string, "Z", OOCshopInfo[NewOOCshopID][OOCshopZ]);
dini_FloatSet( string, "Angle", OOCshopInfo[NewOOCshopID][OOCshopAngle]);
PlayerInfo[playerid][OOCshopExterior]--;
SpawnedOOCshop++;
OOCshopInfo[NewOOCshopID][OOCshopObjectID] = CreateDynamicObject(2754, OOCshopInfo[NewOOCshopID][OOCshopX], OOCshopInfo[NewOOCshopID][OOCshopY], OOCshopInfo[NewOOCshopID][OOCshopZ]-0.1, 0, 0, OOCshopInfo[NewOOCshopID][OOCshopAngle],0,0,-1,250);
format(string, sizeof(string), "{FFF1AF}(OOC shop ID : %d){C9FFAB}\nYou can Purchase OOC Items here by using /oocshop", NewOOCshopID);
OOCshop[NewOOCshopID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, OOCshopInfo[NewOOCshopID][OOCshopX],
OOCshopInfo[NewOOCshopID][OOCshopY], OOCshopInfo[NewOOCshopID][OOCshopZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0, 0,-1,-1, 100.0);
SendClientMessage( playerid, COLOR_LIGHTBLUE, "Successfully created an OOC Shop!" );
format(string, sizeof( string ), "You can now use /deleteOOCshop in any Case - OOC Shop ID : %d).", NewOOCshopID);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}
}
}
else
{
SendClientMessage( playerid, COLOR_GREY, "You are not authorized to use this command!" );
}
}
return 1;
#endif
}

Reply
#2

Thats not an error, thats a warning. Your script will run fine with warnings (usually).

And HOLY SHIT your script is just...I can't stand it when scripts are left without indentation. Bugs the hell out of me.
Reply
#3

Quote:
Originally Posted by Aerotactics
Посмотреть сообщение
Thats not an error, thats a warning. Your script will run fine with warnings (usually).

And HOLY SHIT your script is just...I can't stand it when scripts are left without indentation. Bugs the hell out of me.
Also, please use the [pawn] tag for pawn code
Reply
#4

This code and it'll work fine:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <ZCMD>
#include <sscanf2>
#include <streamer>

#define endif
#define MAX_OOCSHOP 1000
#define DIALOG_OOCSHOP 32546

enum pInfo
{
pGoldBars,

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" DS");
print("--------------------------------------\n");
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_OOCSHOP)
{
if(response)
{
if(listitem == 0)
{
if(PlayerInfo[playerid][pGoldBars] >= 5)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought an exta level up Boost - It will last for 1 Hour");
PlayerInfo[playerid][pRPBoost] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -5;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 1)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Bronze VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 2)
{
if(PlayerInfo[playerid][pGoldBars] >= 40)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Silver VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 2;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -40;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 3)
{
if(PlayerInfo[playerid][pGoldBars] >= 70)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought Gold VIP Status - It will last for 1 Month ");
PlayerInfo[playerid][pDonateRank] = 3;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -70;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 4)
{
if(PlayerInfo[playerid][pGoldBars] >= 100)
{
SendClientMessage(playerid, COLOR_WHITE,"You have bought Platinium VIP Status - It will last for 1 Month");
PlayerInfo[playerid][pDonateRank] = 4;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -100;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 5)
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom House Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pHouseTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 6)
{
if(PlayerInfo[playerid][pGoldBars] >= 50)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Business Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pBusinessTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -50;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 7)
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Vehicle Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pVehicleTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem ==
{
if(PlayerInfo[playerid][pGoldBars] >= 25)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Garage Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pGarageTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -25;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 9)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid , COLOR_WHITE,"You have bought a Custom Gate Ticket - Request it from any Admin using /report");
PlayerInfo[playerid][pGateTicket] = 1;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 10)
{
if(PlayerInfo[playerid][pGoldBars] >= 2)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased an HP refill.");
SetPlayerHealth(playerid, 100);
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -2;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 11)
{
if(PlayerInfo[playerid][pGoldBars] >= 2)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased an Armor refill.");
SetPlayerArmour(playerid, 100);
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -2;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 12)
{
if(PlayerInfo[playerid][pGoldBars] >= 15)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased 5 pieces of Paper/Bong/Pipes/Pot/Crack.");
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pBong] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPaper] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPipe] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pPot] += 5;
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pCrack] += 5;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -15;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
}
}
if(listitem == 13)
{
if(PlayerInfo[playerid][pGoldBars] >= 20)
{
SendClientMessage(playerid , COLOR_WHITE,"You have purchased 700 G-Parts [Gun Parts]");
PlayerInfo[playerid][pBong] = PlayerInfo[playerid][pMats] += 700;
PlayerInfo[playerid][pGoldBars] = PlayerInfo[playerid][pGoldBars] -20;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"ERROR : You don't have enough Gold-Bars ");
PlayerInfo[playerid][pGoldBars] = 0;
}
}
}
return 1;
}

CMDocshop(playerid, params[])
{
GetPlayerName(playerid, sendername, sizeof(sendername));
for(new i = 0; i < sizeof(OOCshopInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, OOCshopInfo[i][OOCshopX], OOCshopInfo[i][OOCshopY], OOCshopInfo[i][OOCshopZ]))
{
ShowPlayerDialog(playerid, DIALOG_OOCSHOP, DIALOG_STYLE_LIST,"OOC Shop Items","EXP Boost - 5 Gold Bars\nBronze VIP - 20 Gold Bar\nSilver VIP - 40 Gold Bar\nGold VIP - 70 Gold Bar\nPlatinum VIP - 100 Gold Bar\nCustom House Ticket - 25 Gold Bar\nCustom Biz Ticket - 50 Gold Bar\nCustom Car Ticket - 25 Gold Bar\nCustom Garage Ticket - 25 Gold bar\nCustom Gate Ticket - 20 Gold Bar\nFull HP - 2 Gold Bars\nFull Armor - 2 Gold Bars\n5 B/P/P/P/C - 15 Gold Bars\n700 GP - 20 Gold Bar","Purchase","Cancel");
return 1;
}
}
SendClientMessage(playerid,COLOR_WHITE,".:: Error : You are not near an OOC Shop");
return 1;
}
CMD:deleteoocshop(playerid, params[])
{
new id, string[128], FileName[128];
if( sscanf( params, "d", id) )
{
if (IsPlayerAdmin(playerid))
{
SendClientMessage( playerid, COLOR_WHITE, "USAGE: /deleteOOCshop [OOCshopid]" );
}
}
else
{
if( PlayerInfo[playerid][pAdmin] >= 1337)
{
format( string, sizeof( string ), "OOCshops/OOCshop_%d.ini", id);
if(!fexist( string) )
{
SendClientMessage( playerid, COLOR_GREY, "Invalid OOCshop ID!" );
return 1;
}
else
{
OOCshopInfo[id][OOCshopX] = 0;
OOCshopInfo[id][OOCshopY] = 0;
OOCshopInfo[id][OOCshopZ] = 0;
OOCshopInfo[id][OOCshopAngle] = 0;
DestroyDynamicObject(OOCshopInfo[id][OOCshopObjectID]);
DestroyDynamic3DTextLabel(OOCshop[id]);
format(string, sizeof(string), "You have deleted the OOCshop (ID: %d).", id);
SendClientMessage( playerid, COLOR_WHITE, string);
format(FileName, sizeof(FileName), "OOCshops/OOCshop_%d.ini", id);
dini_Remove(FileName);
SpawnedOOCshop--;
}
}
}
return 1;
}
CMD:createoocshop(playerid, params[])
{
new Usage[128], string[128];
if( sscanf( params, "s", Usage))
{
if( PlayerInfo[playerid][pAdmin] >= 1337)
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /createoocshop [name]" );
SendClientMessage(playerid, COLOR_GREY, "Available Names: Exterior and Complete" );
}
}
else
{
if (IsPlayerAdmin(playerid))
{
if(strcmp(Usage, "exterior", true) == 0)
{
PlayerInfo[playerid][OOCshopExterior]++;
GetPlayerPos( playerid, PlayerInfo[playerid][dExtX], PlayerInfo[playerid][dExtY], PlayerInfo[playerid][dExtZ]);
GetPlayerFacingAngle(playerid, PlayerInfo[playerid][dAngle]);
format( string, sizeof( string ), "Exterior set! (X: %f, Y: %f, Z: %f, A: %f).", PlayerInfo[playerid][dExtX], PlayerInfo[playerid][dExtY], PlayerInfo[playerid][dExtZ], PlayerInfo[playerid][dAngle]);
SendClientMessage( playerid, COLOR_WHITE, string);
}
if(strcmp(Usage, "complete", true) == 0)
{
if(PlayerInfo[playerid][OOCshopExterior] > 0)
{
new NewOOCshopID = SpawnedOOCshop+1;
if(NewOOCshopID >= MAX_OOCSHOP)
{
SendClientMessage( playerid, COLOR_WHITE, "Too many OOCshops are currently spawned!");
}
format( string, sizeof( string ), "OOCshops/OOCshop_%d.ini", NewOOCshopID);
if(dini_Exists(string))
{
SpawnedOOCshop++;
format( string, sizeof( string ), "OOCshop (ID: %d) already exist!", NewOOCshopID);
SendClientMessage( playerid, COLOR_GREY, string);
SendClientMessage( playerid, COLOR_YELLOW, "Please try again by typing /createOOCshop complete" );
}
else
{
OOCshopInfo[NewOOCshopID][OOCshopX] = PlayerInfo[playerid][dExtX];
OOCshopInfo[NewOOCshopID][OOCshopY] = PlayerInfo[playerid][dExtY];
OOCshopInfo[NewOOCshopID][OOCshopZ] = PlayerInfo[playerid][dExtZ];
OOCshopInfo[NewOOCshopID][OOCshopAngle] = PlayerInfo[playerid][dAngle];
dini_Create(string);
dini_FloatSet( string, "X", OOCshopInfo[NewOOCshopID][OOCshopX]);
dini_FloatSet( string, "Y", OOCshopInfo[NewOOCshopID][OOCshopY]);
dini_FloatSet( string, "Z", OOCshopInfo[NewOOCshopID][OOCshopZ]);
dini_FloatSet( string, "Angle", OOCshopInfo[NewOOCshopID][OOCshopAngle]);
PlayerInfo[playerid][OOCshopExterior]--;
SpawnedOOCshop++;
OOCshopInfo[NewOOCshopID][OOCshopObjectID] = CreateDynamicObject(2754, OOCshopInfo[NewOOCshopID][OOCshopX], OOCshopInfo[NewOOCshopID][OOCshopY], OOCshopInfo[NewOOCshopID][OOCshopZ]-0.1, 0, 0, OOCshopInfo[NewOOCshopID][OOCshopAngle],0,0,-1,250);
format(string, sizeof(string), "{FFF1AF}(OOC shop ID : %d){C9FFAB}\nYou can Purchase OOC Items here by using /oocshop", NewOOCshopID);
OOCshop[NewOOCshopID] = CreateDynamic3DTextLabel(string, COLOR_DCHAT, OOCshopInfo[NewOOCshopID][OOCshopX],
OOCshopInfo[NewOOCshopID][OOCshopY], OOCshopInfo[NewOOCshopID][OOCshopZ]+0.75,10.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0, 0,-1,-1, 100.0);
SendClientMessage( playerid, COLOR_LIGHTBLUE, "Successfully created an OOC Shop!" );
format(string, sizeof( string ), "You can now use /deleteOOCshop in any Case - OOC Shop ID : %d).", NewOOCshopID);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}
}
}
else
{
SendClientMessage( playerid, COLOR_GREY, "You are not authorized to use this command!" );
}
}
return 1;
#endif
}
And yeah, the identations are messed up as hell. But @Aero, some kind of warnings crash your scripts.
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