[Help] System Bug
#1

I build car shop System and when i go to the red circle point thats open me dialog with the cars and their price
and i choose and press "Buy" and this is dosen't told me nothing and this is didnt give me the car i buyed
and this is dosen't take from me money please if you see problems with that please fix it

Код:
#include <a_samp>
#include <dof2>
#include <FAC>
#include <dini>
#pragma unused DOF2_Exit
#include <cpstream>

#define DIALOG_CAR (120)

enum pInfoVehicle
{
	vehicle_Name[30],
	vehicle_Price,
	vehicle_ID
};

new PlayerData[][pInfoVehicle] =
{
	{"Sultan", 840000, 560},
	{"Infernus", 3500000, 411},
	{"Washington", 350000, 421},
	{"Stallion", 400000, 439},
	{"Romero", 450000, 442},
	{"Admiral", 350000, 445},
	{"Turismo", 2500000, 451},
	{"NRG-500", 15000000, 522}
};

new pName[MAX_PLAYERS][MAX_PLAYER_NAME+1], vehicle_CP, vehicle_Create[MAX_PLAYERS], bool: vehicle_In[MAX_PLAYERS], Text3D:vehicle_Text3D[MAX_VEHICLES];

public OnGameModeInit()
{
	vehicle_CP = CPS_AddCheckpoint(2096.5759, 1284.1421, 10.8203 ,2.0, 40);
	return 1;
}

public OnPlayerConnect(playerid) return GetPlayerName(playerid, pName[playerid], MAX_PLAYER_NAME+1), 1;
public OnPlayerDisconnect(playerid, reason)
{
 	if(vehicle_In[playerid] == true)
 	{
		DestroyVehicle(vehicle_Create[playerid]), vehicle_In[playerid] = false;
		Delete3DTextLabel(vehicle_Text3D[vehicle_Create[playerid]]);
	}
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if(!strcmp(cmdtext, "/carshop", true))
	{
	 	SetPlayerPos(playerid, 2096.5759, 1284.1421, 10.8203);
 		return SendClientMessage(playerid, 0xFFFF00FF, ".бшелйн дбайн мзреъ дшлбйн");
	}

	if(!strcmp(cmdtext, "/callcar", true))
	{
 		if(!DOF2_GetBool(VehicleFile(playerid), "VehicleHave")) return SendClientMessage(playerid, 0xFF0000FF, ".ма чййн шлб ббтмеък");
 		if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, ".аъд лбш роца бъек шлб");
 	 	vehicle_Create[playerid] = CreateVehicle(DOF2_GetInt(VehicleFile(playerid), "VehicleModel"), 0.0, 0.0, 0.0, 0.0, -1, -1, 60);
		new Float:vehicle_Pos[4];
	   	GetPlayerPos(playerid, vehicle_Pos[0], vehicle_Pos[1], vehicle_Pos[2]);
     	SetVehiclePos(vehicle_Create[playerid], vehicle_Pos[0], vehicle_Pos[1], vehicle_Pos[2]);
     	PutPlayerInVehicle(playerid, vehicle_Create[playerid], 0);
		new Vehicle_F[50];
		format(Vehicle_F, sizeof(Vehicle_F), "{CCFF66}%s {FF0066}:дбтмйн щм дшлб",  pName[playerid]);
		vehicle_Text3D[vehicle_Create[playerid]] = Create3DTextLabel(Vehicle_F, 0xFFFF00FF, 0, 0, 0, 30, 0, 0);
		Attach3DTextLabelToVehicle(vehicle_Text3D[vehicle_Create[playerid]], vehicle_Create[playerid], 0, 0, 1);
     	vehicle_In[playerid] = true;
	    return SendClientMessage(playerid, 0xFFFF00FF, ".шлбк щевш амйк рдв бждйшеъ"), 1;
	}

	if(!strcmp(cmdtext,"/sellcar", true))
	{
 		if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, ".аъд ма роца бъек шлб");
		if(!DOF2_GetBool(VehicleFile(playerid), "VehicleHave")) return SendClientMessage(playerid, 0xFF0000FF, ".ма чййн шлб ббтмеък");
	    FAC_GivePlayerMoney(playerid, DOF2_GetInt(VehicleFile(playerid), "VehiclePrice") / 2);
     	if(vehicle_In[playerid] == true)
		DestroyVehicle(vehicle_Create[playerid]), vehicle_In[playerid] = false;
		Delete3DTextLabel(vehicle_Text3D[vehicle_Create[playerid]]);
		DOF2_RemoveFile(VehicleFile(playerid));
	    return SendClientMessage(playerid, 0xFFFF00FF, ".шлбк ролш ечйбмъ зцй оозйше"), 1;
	}
	return 0;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
 	if(vehicle_In[playerid] == true)
 	{
		DestroyVehicle(vehicle_Create[playerid]), vehicle_In[playerid] = false;
		Delete3DTextLabel(vehicle_Text3D[vehicle_Create[playerid]]);
	}
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER && vehicle_In[playerid])
 	{
		DestroyVehicle(vehicle_Create[playerid]), vehicle_In[playerid] = false;
		Delete3DTextLabel(vehicle_Text3D[vehicle_Create[playerid]]);
	}
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
 	if(vehicle_In[killerid] == true)
	{
		DestroyVehicle(vehicle_Create[killerid]), vehicle_In[killerid] = false;
		Delete3DTextLabel(vehicle_Text3D[vehicle_Create[killerid]]);
	}
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	if(CPS_IsPlayerInCheckpoint(playerid, vehicle_CP) && !IsPlayerInAnyVehicle(playerid))
	{
	   	new string[600];
	 	format(string, sizeof(string), "");
		for(new i; i <sizeof(PlayerData); i++)
		{
			format(string, sizeof(string), "%s\n{FF00FF}Vehicle Name: [%s]   {FFFF00}Price:[$%d]", string, PlayerData[i][vehicle_Name], PlayerData[i][vehicle_Price]);
		}
  		ShowPlayerDialog(playerid, DIALOG_CAR, DIALOG_STYLE_LIST, "{C0C0C0}зреъ долерйеъ", string, "чрййд", "йцйад");
	}
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(dialogid == DIALOG_CAR)
	{
	    if(!response) return 0;
 		if(DOF2_GetBool(VehicleFile(playerid), "VehicleHave")) return SendClientMessage(playerid, 0xFF0000FF, ".чййн лбш шлб ббтмеък");
		DOF2_CreateFile(VehicleFile(playerid));
		if(FAC_GetPlayerMoney(playerid) < PlayerData[listitem][vehicle_Price]) return SendClientMessage(playerid, 0xFF0000FF, ".айп бйгк аъ длсу дгшещ");
		FAC_GivePlayerMoney(playerid, -PlayerData[listitem][vehicle_Price]);
		DOF2_SetString(VehicleFile(playerid), "VehicleName", PlayerData[listitem][vehicle_Name]);
		DOF2_SetInt(VehicleFile(playerid), "VehiclePrice", PlayerData[listitem][vehicle_Price]);
		DOF2_SetInt(VehicleFile(playerid), "VehicleModel", PlayerData[listitem][vehicle_ID]);
		DOF2_SetBool(VehicleFile(playerid), "VehicleHave", true);
		DOF2_SaveFile();
		SendClientMessage(playerid, 0xFFFF00FF, ".ожм иеб, лтъ йщ ббтмеък шлб");
	}
	return 1;
}

stock VehicleFile(playerid)
{
	new v_File[64];
	format(v_File, sizeof(v_File), "%s.ini", pName[playerid]);
	return v_File;
}
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#2

Anyone? please
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#3

Someone? please help
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#4

?
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