regarding onplayertakedamage?
#1

onplayertakedamage doesn't get called when a player uses godmode/health hacks... is there anyway to have a work around on this? i don't want to use onplayergivedamage since i don't want players that are modifying their weapon.dat or uses cleo to modify their weapon damage and range which works if i use onplayergivedamage.
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#2

then use onplayergivedamage.. it's better i think..
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#3

Quote:
Originally Posted by Eth
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then use onplayergivedamage.. it's better i think..
pls read entirely what i posted earlier.
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#4

Well simple use OnPlayerGiveDamage and make custom weapon damages.
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#5

Quote:
Originally Posted by SickAttack
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Well simple use OnPlayerGiveDamage and make custom weapon damages.
i already did that. and the problem now is the weapon range. players using deagle like sniper range....
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