03.05.2014, 13:44
Code:
forward OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart);
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(weaponid == 0 && GetPVarInt(issuerid, "Tazer") == 1)
{
SetPlayerHealth(playerid, GetPlayerHealth(playerid) - 10);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.1, 1, 0, 0, 1, 30000, 1);
return 1;
)
}
I tryed:
- Download SA-MP Includes for 0.3z (not solved)
- Download YSI for 0.3z RC5 (not solved)
- Download YSI for 0.3z RC4 (not solved)
- Manually replace all the codes for fix in YSI files (not solved).
I need help please guys


but the function with or without the forward not function, please help me!


