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Alright, so i've been trying to script this: when a player do /ad, a dialog( Dialog_style_input) appear and the player types in his ad then it would SendClientMessageToAll, i've been looking around the forums but can't find something similar.
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Post the part you use the above code in OnDialogResponse and the line you use ShowPlayerDialog (so we can make sure the dialog IDs do match).
By the way, change the size of the string to 144 since that's the max lenght of a client message.