24.04.2014, 01:08
What is type of saving player data system that not make Linux server Crash
I tried to make Saving playerdata with io_write and Y_INI.
But that's make Linux server always Crash?
Why did it happen
Anyone can help?
I tried to make Saving playerdata with io_write and Y_INI.
But that's make Linux server always Crash?
Why did it happen
Anyone can help?