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So, I've changed my in-game time through some memory hacking tool (we all know what it is) to midnight, but GetPlayerTime() still returns 12:00! How can I get the actual player's time? Needed for anti-cheat, that prevents time changing
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What SA-MP gives you is what you get.
GetPlayerTime is the only documented function that's supposed to get the client's reported time.
What you can do is repeatedly SetPlayerTime() and that's all you can do.