10.04.2014, 09:02
There's no error or warning but when in game /siren the object doest show up.
Here is the code
Here is the code
Код:
CMD:siren(playerid, params[]) { if(IsACop(playerid)) { new string[128], type; new VID = GetPlayerVehicleID(playerid); if(sscanf(params, "d", type)) { SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /siren [type]"); SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off."); return 1; } switch(type) { case 1: { if(Siren[VID] == 1) { SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!"); return 1; } new sendername[MAX_PLAYER_NAME]; Siren[VID] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0); format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return 1; } case 2: { if(Siren[VID] == 1) { SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle already has a siren!"); return 1; } Siren[VID] = 1; new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); SirenObject[VID] = CreateDynamicObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0); format(string, sizeof(string), "* %s puts the siren on the roof.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return 1; } case 3: { if(Siren[VID] == 0) { SendClientMessageEx(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!"); return 1; } Siren[VID] = 0; new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); DestroyObject(SirenObject[VID]); format(string, sizeof(string), "* %s takes down the siren.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return 1; } default: { SendClientMessageEx(playerid, COLOR_WHITE, "Invalid Siren Type! /siren [type]"); SendClientMessageEx(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off."); } } } else SendClientMessageEx(playerid, COLOR_GREY, "You're not authorised to use this command."); return 1; }