[Map] #Surgula | San Fierro Park
#1



RemoveBuildingForPlayers
Code:
RemoveBuildingForPlayer(playerid, 11039, -2055.3594, -54.0078, 40.2969, 0.25);
RemoveBuildingForPlayer(playerid, 10982, -2055.3594, -54.0078, 40.2969, 0.25);
CreateDynamicObjects
Code:
CreateDynamicObject(3660, -2046.93237, -58.11988, 36.54064,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3660, -2075.40723, -47.83230, 36.54060,   0.00000, 0.00000, 89.28000);
CreateDynamicObject(1364, -2040.77795, -56.24462, 35.16300,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(3660, -2066.43677, -57.91503, 36.54064,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3660, -2064.26855, -39.58880, 36.54060,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(3660, -2051.43188, -39.75619, 36.54060,   0.00000, 0.00000, -0.66000);
CreateDynamicObject(717, -2065.68701, -48.72929, 34.67283,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18981, -2049.65991, -45.95424, 34.02199,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(18981, -2061.74854, -46.46178, 34.02199,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(1364, -2050.09375, -56.04017, 35.16300,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1364, -2061.12134, -55.73522, 35.16300,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1364, -2071.01831, -55.43673, 35.16300,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1364, -2072.97925, -47.78767, 35.16300,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(1364, -2063.84180, -41.72744, 35.16300,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1364, -2053.41431, -41.83315, 35.16300,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1364, -2044.28430, -41.96648, 35.16300,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(717, -2043.06055, -49.07668, 34.67283,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(7090, -2053.86816, -38.90288, 44.93514,   0.00000, 0.00000, -91.25999);
CreateDynamicObject(7090, -2064.39600, -38.92988, 44.93514,   0.00000, 0.00000, -91.25999);
CreateDynamicObject(1531, -2037.04712, -40.33026, 36.78649,   0.00000, 0.00000, 91.38000);
CreateDynamicObject(1531, -2020.46851, -40.28526, 36.78649,   0.00000, 0.00000, 91.38000);
CreateDynamicObject(1232, -2037.30420, -56.75661, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2045.63110, -56.23616, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2055.63721, -55.84749, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2067.01807, -55.35634, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2070.28101, -41.91422, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2058.92871, -41.61957, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2049.23486, -41.67932, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, -2037.77954, -41.11291, 37.15797,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1257, -2045.92871, -63.91787, 35.32726,   0.00000, 0.00000, 90.78004);
CreateDynamicObject(19425, -2036.87659, -55.78070, 34.50970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19425, -2036.85400, -52.52808, 34.50970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19425, -2036.84644, -47.85640, 34.50970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19425, -2036.84741, -45.31237, 34.50970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19425, -2036.87256, -42.00276, 34.50970,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(638, -2058.92896, -50.32048, 35.11959,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(638, -2052.93164, -50.25367, 35.11959,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(638, -2054.56860, -51.29653, 35.11960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(638, -2054.60254, -46.68250, 35.11960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(9833, -2056.41650, -49.38939, 37.04541,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(638, -2057.23584, -51.29306, 35.11960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(638, -2052.93823, -47.62571, 35.11959,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(638, -2057.21240, -46.69484, 35.11960,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(638, -2058.92090, -47.65777, 35.11959,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, -2052.17896, -49.02463, 34.91500,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1280, -2059.66895, -49.20577, 34.91500,   0.00000, 0.00000, 0.00000);
Reply
#2

looks cool
Reply
#3

ადგილი შეგეცვალა სჯობს, არ მომწონს..
Reply
#4

Look Pretty basic, But it looks clean so far. Continue with your mapping mate (Y) +repped
Reply
#5

thanks..
Reply


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