04.04.2014, 17:51
Код:
if(GetPlayerWantedLevel(killerid) >= 5)
{
wantedlabel = Create3DTextLabel("--Most Wanted--", GREEN, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(wantedlabel, killerid, 0.0, 0.0,-0.5);
}
Код:
if(GetPlayerWantedLevel(playerid) >= 5)
{
DeletePlayer3DTextLabel(playerid, PlayerText3D:wantedlabel);
}
FULL CODE:
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
//racesystem
if(Joined[playerid] == true)
{
JoinCount--;
Joined[playerid] = false;
DestroyVehicle(CreatedRaceVeh[playerid]);
DisablePlayerRaceCheckpoint(playerid);
CPProgess[playerid] = 0;
KillTimer(InfoTimer[playerid]);
SetPlayerVirtualWorld(playerid, 0);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),0);
}
if(BuildRace == playerid+1) BuildRace = 0;
//Killingspree
new str[ 256 ], KillerName[MAX_PLAYER_NAME];
GetPlayerName(killerid, KillerName, sizeof(KillerName));
//End KS
GodMode[playerid] = 0;
SendDeathMessage(killerid, playerid, reason);
if(killerid != INVALID_PLAYER_ID)
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SetPlayerWantedLevel(killerid, (GetPlayerWantedLevel(killerid) + 1));
/*if(GetPlayerWantedLevel(killerid)>=5)
{
GetPlayerPos( playerid, X, Y, Z );
CreatePlayer3DTextLabel(playerid,"Most Wanted",0x008080FF,X,Y,Z,40.0);
}*/
if(GetPlayerWantedLevel(killerid) >= 5)
{
wantedlabel = Create3DTextLabel("--Most Wanted--", GREEN, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(wantedlabel, killerid, 0.0, 0.0,-0.5);
}
DeletePlayer3DTextLabel(playerid, PlayerText3D:wantedlabel);
GameTextForPlayer(killerid,"~w~+1 Score~R~~N~+1 kill~N~ ~g~+1000$", 3000, 1);
GivePlayerMoney(killerid, 1000);
Streaks[killerid]++;
TotalKills[killerid]++;
if(Streaks[killerid] == 3) {
format(str, sizeof(str), "%s {00FFEE}is on Triple Kill {FFAF00}(3 kills +3 Score!)", KillerName); //here, you're formatting the defined string and add the content (text)
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
if(Streaks[killerid] == 5) {
format(str, sizeof(str), "%s {F81414}is on Killing Spree {FFAF00}(5 Kills +5 Score!!)", KillerName); //got no creativity lmao lol//here, you're formatting the defined string and add the content (text)
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 4);
}
if(Streaks[killerid] == 10) {
format(str, sizeof(str), "%s {B8FF02}is on UNSTOPPABLE {FFAF00}(10 Kills +10 Score!!!)", KillerName); //got no creativity lmao lol//here, you're formatting the defined string and add the content (text)
SendClientMessageToAll(0xADFF2FAA, str);
}
}
SetPlayerWantedLevel(playerid, 0);
GivePlayerMoney(playerid, -1000);
//GameTextForPlayer(playerid,"~R~W~B~A~G~S~W~T~P~E~G~D~N~~N~~N~~N~~N~~R~Rest ~W~In ~g~PEACE", 3000, 5);
format(string, sizeof(string),"~G~You got Killed By~N~~w~ %s", KillerName);
GameTextForPlayer(playerid, string, 3000, 3);
return 1;
}

