How to add color like this please click me to see!
#1

How to add color the Vehicle and Status like this sir





Код:
CMD:vstorage(playerid, params[])
{
   	if(AdminDuty[playerid] == 1)
 	{
  		SendClientMessage(playerid,COLOR_WHITE, "You can't use this command while on-duty as admin.");
		return 1;
	}
	new vstring[1024];
	for(new i, iModelID; i < MAX_PLAYERVEHICLES; i++) {
		if((iModelID = PlayerVehicleInfo[playerid][i][pvModelId] - 400) >= 0) {
			if(PlayerVehicleInfo[playerid][i][pvImpounded]) {
				format(vstring, sizeof(vstring), "%s\nVehicle: %s | Status: [Impounded]", vstring, VehicleName[iModelID]);
			}
			else if(PlayerVehicleInfo[playerid][i][pvDisabled]) {
				format(vstring, sizeof(vstring), "%s\nVehicle: %s | Status: [disabled]", vstring, VehicleName[iModelID]);
			}
			else if(!PlayerVehicleInfo[playerid][i][pvSpawned]) {
				format(vstring, sizeof(vstring), "%s\nVehicle: %s | Status: [stored]", vstring, VehicleName[iModelID]);
			}
			else format(vstring, sizeof(vstring), "%s\nVehicle: %s | Status: [spawned]", vstring, VehicleName[iModelID]);
		}
		else strcat(vstring, "\nEmpty");
	}
	ShowPlayerDialogEx(playerid, VEHICLESTORAGE, DIALOG_STYLE_LIST, "Vehicle storage", vstring, "(De)spawn", "Cancel");
	return 1;
}
Reply
#2

It's 0.3c colors like this {FFFFFF}
you can also use "COL_ORANGE"
Reply
#3

where can i place that sir
Reply
#4

change it to this
pawn Код:
CMD:vstorage(playerid, params[])
{
    if(AdminDuty[playerid] == 1)
    {
        SendClientMessage(playerid,COLOR_WHITE, "You can't use this command while on-duty as admin.");
        return 1;
    }
    new vstring[1024];
    for(new i, iModelID; i < MAX_PLAYERVEHICLES; i++) {
        if((iModelID = PlayerVehicleInfo[playerid][i][pvModelId] - 400) >= 0) {
            if(PlayerVehicleInfo[playerid][i][pvImpounded]) {
                format(vstring, sizeof(vstring), "%s\n{FFE135}Vehicle:{FFFFFF} %s | {FFE135}Status: {FFFFFF}[Impounded]", vstring, VehicleName[iModelID]);
            }
            else if(PlayerVehicleInfo[playerid][i][pvDisabled]) {
                format(vstring, sizeof(vstring), "%s\n{FFE135}Vehicle:{FFFFFF} %s | {FFE135}Status:{FFFFFF} [disabled]", vstring, VehicleName[iModelID]);
            }
            else if(!PlayerVehicleInfo[playerid][i][pvSpawned]) {
                format(vstring, sizeof(vstring), "%s\n{FFE135}Vehicle: {FFFFFF}%s | {FFE135}Status:{FFFFFF} [stored]", vstring, VehicleName[iModelID]);
            }
            else format(vstring, sizeof(vstring), "%s\n{FFE135}Vehicle: {FFFFFF}%s | {FFE135}Status:{FFFFFF} [spawned]", vstring, VehicleName[iModelID]);
        }
        else strcat(vstring, "\nEmpty");
    }
    ShowPlayerDialogEx(playerid, VEHICLESTORAGE, DIALOG_STYLE_LIST, "Vehicle storage", vstring, "(De)spawn", "Cancel");
    return 1;
}
Reply
#5

Those colour codes are used in HTML like this #FFFFFF but we can also use it in C++ by remove '#' and add brackets at start and end {FFFFFF}.

For more colours CLICK HERE
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)