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In this script checkpoints are displayed if distance between you and checkpoint is smaller than checkpoint's view distance? That can cause problems if there are more checkpoints that are close together. It will show the checkpoints depending of the view distance, and if you have like two checkpoints close to each other it will get bugged. To solve this make a function like GetNearestCheckpoint and that will only show the checkpoint that you are closest to. So if you have like 5 checkpoints in radius size 15, there will be no problem and the nearest checkpoint will be shown. And as you leave the area of that radius the view distance will take it's effect and it will display the nearest checkpoint untill your distance from checkpoint gets bigger than view distance...
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Just look in the code (+test it) and you will change your mind. It works perfect..
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with 1 cp its working fine, but if you have 2 or more close together its bugging!! Fix this and its ok, but like this its nothing xD
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Can You Please Update Links ?