26.03.2014, 17:02
Animation for miner
26.03.2014, 17:41
Help me pls !
26.03.2014, 17:46
Code:
ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
27.03.2014, 01:21
27.03.2014, 02:42
Help me Please !
27.03.2014, 02:48
pawn Code:
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CARRY);
// To end the special action
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
Quote:
- Will apply a 'carrying' animation to the player and make them unable to sprint, jump or punch |
27.03.2014, 07:19
I do not think you should have the running and punching and everything in there it would not look that good. So just let it be how it is
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