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When you knife-anim someone and he doesn't die (can be if he runs away just at the moment you were about to do that anim), he will be fallen over for your screen and he will be invulnerable. He can shoot you but you can't damage him.
I'll try to get a video of this soon.
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This is a common bug. As stated in SA:MP Wiki...
"Can de-sync players when their throat is cut (they appear dead to other players)".
NOTE: How-ever hope this get's fixed in the next version of SA:MP.
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It can be fixed already very easy to do as it triggers OnPlayerGiveDamage()
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use oNplayertakedamage
and onplayergivedamage functions!