Posts: 241
Threads: 13
Joined: Jan 2014
Get the coordinates of pickup and add to it
Create3DTextLabel(text[], color, Float:X, Float:Y, Float:Z, Float: DrawDistance, virtualworld, testLOS=0);
Example
Create3DTextLabel("Your Text", 0xff0000ff, 390.7731, -2282.2744, 14.5813, 50.0, 0, 1);
Posts: 241
Threads: 13
Joined: Jan 2014
lol i know that u want to show the text. Coordinates are required to give the position to text in game. Like u give the coordinates for making any pickup.