20.05.2009, 01:34
I am in the process of making a mini vehicle ownership script for my new RPG gamemode, and this has stopped me;
Lines:
Full code:
NOTE: I have the GetVehicleColor function, however, this is not the issue.
NOTE 2: The RPG script is from scratch, not GF/PEN1 based
Thanks
~Dak
pawn Код:
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(438) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(439) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(440) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(441) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(462) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(463) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(464) : warning 213: tag mismatch
C:\Users\administator\Desktop\GTS-DM - Copy\gamemodes\drp.pwn(465) : warning 213: tag mismatch
pawn Код:
438 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carx", xx);
439 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("cary", yy);
440 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carz", zz);
441 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carza", z_rot);
--
462 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carxx", Float:xx);
463 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("caryy", Float:yy);
464 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carzz", Float:zz);
465 if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carza", z_rot);
pawn Код:
if (strcmp(cmd, "/buyveh", false) == 0)
{
new Float:xx, Float:yy, Float:zz, Float:z_rot;
new vehid, vehid1;
new vehicleid;
if (IsPlayerInAnyVehicle(playerid))
{
vehid1 = GetPlayerVehicleID(vehicleid);
vehid = GetVehicleModel(vehid1);
GetVehicleZAngle(vehid,z_rot);
new color1, color2;
GetVehicleColor(vehid, color1, color2);
GetVehiclePos(vehid,xx,yy,zz);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carid", vehid);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carx", xx);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("cary", yy);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carz", zz);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carza", z_rot);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carc1", color1);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carc2", color2);
}
return 1;
}
if (strcmp(cmd, "/saveveh", false) == 0)
{
new Float:xx, Float:yy, Float:zz, Float:z_rot;
new vehid, vehid1;
new vehicleid;
if (IsPlayerInAnyVehicle(playerid))
{
vehid1 = GetPlayerVehicleID(vehicleid);
vehid = GetVehicleModel(vehid1);
GetVehicleZAngle(vehid,z_rot);
GetVehiclePos(vehid,xx,yy,zz);
DestroyVehicle(vehid1);
new color1, color2;
GetVehicleColor(vehicleid, color1, color2);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carid", vehid);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carxx", Float:xx);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("caryy", Float:yy);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carzz", Float:zz);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carza", z_rot);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carc1", color1);
if (logged[playerid] == 1) dUserSetINT(PlayerName(playerid)).("carc2", color2);
}
return 1;
}
NOTE 2: The RPG script is from scratch, not GF/PEN1 based
Thanks
~Dak