06.03.2014, 09:58
Good morning everyone,
Well, I've been trying to fix this the whole morning..
But I just cant get it fixed.
I hope somebody could help me by this one..
Well, i've tried to add the ''Admin Level number'', into the admin rank names.. when using /makemapper & /makeadmin..
But it ended up like shit..
When i do /makeadmin & /makemapper, it just shows an blanco line INGAME.
This is the code.
/makemapper
/makeadmin
This is the (stock) for Admin/Mapper names.
Well, I've been trying to fix this the whole morning..
But I just cant get it fixed.
I hope somebody could help me by this one..
Well, i've tried to add the ''Admin Level number'', into the admin rank names.. when using /makemapper & /makeadmin..
But it ended up like shit..
When i do /makeadmin & /makemapper, it just shows an blanco line INGAME.
This is the code.
/makemapper
Код:
CMD:makemapper(playerid, params[]) { if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(PlayerInfo[playerid][pAdmin] >= 6 || PlayerInfo[playerid][pMapper] >= 5) { new playerb, admin, string[128], string2[128]; if(sscanf(params, "ui", playerb, admin)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /makemapper [playerid] [level]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(admin < 0 || admin > 5) return SendClientMessage(playerid, COLOR_GREY, "Mapper levels are between 1 and 5."); if(PlayerInfo[playerb][pMapper] != admin) { new log[256]; PlayerInfo[playerb][pMapper] = admin; if(PlayerInfo[playerb][pMapper] < admin) { format(string, sizeof(string), "AdmWarn: %s %s has {33AA33}promoted {AA3333}%s to {33AA33}%s",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(string2, sizeof(string2), "MapperWarn: %s %s has {33AA33}promoted {AA3333}%s to {33AA33}%s",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(log, sizeof(log), "AdmWarn: %s %s (%s) has promoted %s (%s) to level %d Mapper.",RPALN(playerid), RPN(playerid), RPIP(playerid), RPN(playerb), RPIP(playerb), admin); } else if(PlayerInfo[playerb][pMapper] > admin) { format(string, sizeof(string), "AdmWarn: %s %s has {FF9900}demoted {AA3333}%s to {FF9900}%s",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(string2, sizeof(string2), "MapperWarn: %s %s has {FF9900}demoted {AA3333}%s to {FF9900}%s",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(log, sizeof(log), "AdmWarn: %s %s (%s) has demoted %s (%s) to level %d Mapper.",RPALN(playerid), RPN(playerid), RPIP(playerid), RPN(playerb), RPIP(playerb), admin); } Log("logs/makehelper.log", log); SendAdminMessage(COLOR_DARKRED, 1, string); SendMapperMessage(COLOR_DARKRED, 1, string2); if(!PlayerInfo[playerb][pMapper]) { SendClientMessage(playerb, COLOR_DARKRED, string2); } } else SendClientMessage(playerid, COLOR_GREY, "Player already has this Mapper level."); } else { SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command."); } return 1; }
Код:
CMD:makeadmin(playerid, params[]) { if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(!aDuty[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty."); if(PlayerInfo[playerid][pAdmin] >= 7) { new playerb, admin, string[128]; if(sscanf(params, "ui", playerb, admin)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /makeadmin [playerid] [level]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(admin < 0 || admin > 8) return SendClientMessage(playerid, COLOR_GREY, "Admin levels are between 1-8"); if(PlayerInfo[playerb][pAdmin] != admin) { new log[256]; PlayerInfo[playerb][pAdmin] = admin; if(PlayerInfo[playerb][pAdmin] < admin) { format(string, sizeof(string), "AdmWarn: %s %s has {33AA33}promoted {AA3333}%s to {33AA33}%s",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(log, sizeof(log), "AdmWarn: %s %s (%s) has promoted %s (%s) to %s",RPALN(playerid), RPN(playerid), RPIP(playerid), RPN(playerb), RPIP(playerb), RPALN(playerb)); } else if(PlayerInfo[playerb][pAdmin] > admin) { format(string, sizeof(string), "AdmWarn: %s %s has {FF9900}demoted {AA3333}%s to {FF9900}%s {AA3333}.",RPALN(playerid), RPN(playerid), RPN(playerb), RPALN(playerb)); format(log, sizeof(log), "AdmWarn: %s %s (%s) has demoted %s (%s) to %s",RPALN(playerid), RPN(playerid), RPIP(playerid), RPN(playerb), RPIP(playerb), RPALN(playerb)); } Log("logs/makeadmin.log", log); PlayerInfo[playerb][pSafeAdmin] = 1; SendAdminMessage(COLOR_DARKRED, 1, string); if(!PlayerInfo[playerb][pAdmin]) { PlayerInfo[playerb][pSafeAdmin] = 0; PlayerInfo[playerid][pGangMod] = 0; PlayerInfo[playerid][pFacMod] = 0; PlayerInfo[playerid][pBanAppealer] = 0; SendClientMessage(playerb, COLOR_DARKRED, string); } new file[32]; format(file, sizeof(file), "users/%s.ini", RPNU(playerb)); format(file, sizeof(file), "users/%s.ini", dini_Get(file, "AdminName")); if(dini_Exists(file)) { dini_IntSet(file, "Admin", PlayerInfo[playerb][pAdmin]); } format(file, sizeof(file), "users/%s.ini", RPNU(playerb)); if(dini_Int(file, "AdminAccount") == 1) { format(file, sizeof(file), "users/%s.ini", dini_Get(file, "OldName")); dini_IntSet(file, "Admin", PlayerInfo[playerb][pAdmin]); } } else SendClientMessage(playerid, COLOR_GREY, "Player already has this admin level."); } else { SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command."); } return 1; }
Код:
stock RPALN(playerid) { new name[32]; if(PlayerInfo[playerid][pAdmin] == 1) format(name, sizeof(name), "Trial Moderator"); else if(PlayerInfo[playerid][pAdmin] == 2) format(name, sizeof(name), "Server Moderator"); else if(PlayerInfo[playerid][pAdmin] == 3) format(name, sizeof(name), "Junior Administrator"); else if(PlayerInfo[playerid][pAdmin] == 4) format(name, sizeof(name), "General Administrator"); else if(PlayerInfo[playerid][pAdmin] == 5) format(name, sizeof(name), "Senior Administrator"); else if(PlayerInfo[playerid][pAdmin] == 6) format(name, sizeof(name), "Executive Administrator"); else if(PlayerInfo[playerid][pAdmin] == 7) format(name, sizeof(name), "Community Owner"); else if(PlayerInfo[playerid][pAdmin] == 8) format(name, sizeof(name), "Community Developer"); else if(PlayerInfo[playerid][pMapper] == 1) format(name, sizeof(name), "Trial Mapper"); else if(PlayerInfo[playerid][pMapper] == 2) format(name, sizeof(name), "General Mapper"); else if(PlayerInfo[playerid][pMapper] == 3) format(name, sizeof(name), "Senior Mapper"); else if(PlayerInfo[playerid][pMapper] == 4) format(name, sizeof(name), "Asst. Head mapper"); else if(PlayerInfo[playerid][pMapper] == 5) format(name, sizeof(name), "Head Mapper"); return name; }