04.03.2014, 23:01
(
Последний раз редактировалось LustcheR; 22.10.2014 в 20:13.
)
Deleted
new Speedo[MAX_PLAYERS];
if(Speedo[playerid] == true && newstate == PLAYER_STATE_DRIVER)
new bool:Speedo[MAX_PLAYERS char];
if(Speedo[playerid] == true && newstate == PLAYER_STATE_DRIVER)
new bool:Speedo[MAX_PLAYERS char];
//OnPlayerStateChange...
if(Speedo{playerid} && newstate == PLAYER_STATE_DRIVER)