[FilterScript] FCNPC ZOMBIE
#1

FCNPC ZOMBIE V0.1+
This is a Script Zombie NPC use Plugin FCNPC Beta 11 create by OrMisicL ,script create by Kitten and Me Edit And Update Version 0.3x R2
+Zombie can automatically move you,
+Ping complete low as 11 beta changelog FCNPC,
+Every once slashing zombies will get your blood 20,
+New Object Zombie
+ Zombie Spawn Random In Los Santos or All Map
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Video: http://youtu.be/onI6U6MHf-o
Or Screen:Update late
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Download Plugin
+Plugins FCNPC:https://sampforum.blast.hk/showthread.php?tid=428066
[B]sscanf 2.8.1 https://sampforum.blast.hk/showthread.php?tid=120356
streamer 2.6.1 https://sampforum.blast.hk/showthread.php?tid=102865
Whirlpool https://sampforum.blast.hk/showthread.php?tid=65290

Includes

Zeex Command Processor (ZCMD) https://sampforum.blast.hk/showthread.php?tid=91354
****** timers (Y_Timers) https://sampforum.blast.hk/showthread.php?tid=182948
MapAndreas RyDeR` :https://sampforum.blast.hk/showthread.php?tid=273263

//==========================
Creadit
Kitten By Script
Edit System and Update ZOMBIE FCNPC samp 0.3xR2 by ME
FCNPC Plugin by OrMisicL
================================================== =================
sorry for my bad english
Enjoy , I Will Update
{nhậtnguyễn}
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#2

Nicee script ..... {trieu62master}
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#3

good work
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#4

I don't see the point of re-releasing partial of the gamemode https://sampforum.blast.hk/showthread.php?tid=482065

Although I thank you for not removing the credits what have you edited exactly?

Edit, Ah I see what you've edited just a sidenote OnPlayerTakeDamage does not work for NPC's FCNPC has a set callback for this it's called FCNPC_OnTakeDamage
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#5

Quote:
Originally Posted by Kitten
View Post
I don't see the point of re-releasing partial of the gamemode https://sampforum.blast.hk/showthread.php?tid=482065

Although I thank you for not removing the credits what have you edited exactly?

Edit, Ah I see what you've edited just a sidenote OnPlayerTakeDamage does not work for NPC's FCNPC has a set callback for this it's called FCNPC_OnTakeDamage
I am sorry Man , , I did not look at the topic level and has only GameMode milk and redistribute it,
And FCNPC 0.3x R2 Not Auto Move. so I've edited reissue
But I can re-releasing sciprt?
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#6

1 - as it does for NPCs appear in gps?
2 - how to change their position on top of the ground they are walking underneath wanted to move upwards is how?

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#7

wow nice update!!!!!!
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#8

Good , Keep it up!!
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#9

Tại sao em lаm như anh, cho vаo filterscripts nу khфng được nhỉ.
Anh chỉ dẫn giъp em với. Em lаm thкm mọi thứ hết cả rồi
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#10

Hello, my npc spawn underground, how change spawn position for spawn on earth?
How prevent the NPC of jump and stay on earth?
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#11

Код:
C:\Users\Bongsa\Desktop\ie4mp\gamemodes\zombie.pwn(779) : error 017: undefined symbol "GetPointZPos"
C:\Users\Bongsa\Desktop\ie4mp\gamemodes\zombie.pwn(780) : error 017: undefined symbol "GetPointZPos"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
My line is there
Код:
{
	new rand1=random(2),rand2=random(2);
	if(rand1==0) Xrand=X+10+float(random(10));
	else Xrand=X-10-float(random(10));

	if(rand2==0) Yrand=Y+10+float(random(10));
	else Yrand=Y-10-float(random(15));

	Zrand=GetPointZPos(Xrand,Yrand,Zrand);
	GetPointZPos(Xrand,Yrand,Zrand);
 	if((Xrand-X)>0&&(Yrand-Y)>0)Angle=atan((Yrand-Y)/(Xrand-X));
  	else Angle=atan((Yrand-Y)/(Xrand-X))-180;
	ApplyAnimation(j,"PED","WOMAN_walkold",3.1,1,1,1,1,0,1);
	FCNPC_SetAngle(j,Angle);
	FCNPC_GoTo(j, Xrand, Yrand, Zrand, MOVE_TYPE_WALK, 1.0, 1);
}
know anyone a fix? I have all plugins and includes "installed"
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#12

Hi there, do you know how i can change the position of zombie ?

Thanks

Gordon
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#13

Up plz ^^
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#14

Great update
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#15

Hello Itґs a great job, but I donґt see the download link
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#16

Nice!
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#17

where is the filterscript download?
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#18

ananı sikim
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#19

Where's the download?
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#20

Where is the download link?
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