15.02.2014, 18:34
help?
I changed 3x for 3z and started giving this error
#edit
fixes, sorry!
native Streamer_DestroyAllItems(type, serverwide = 1);
native Streamer_CountItems(type, serverwide = 1);
#define STREAMER_TYPE_ALL (-1)
This new version is slower, set up my houses within my GM is 2x slower. About stability issues, now i'm going to test on live server.
Anyway you should update boost not only sampgdk |
The latest version is compatible with 1000 player servers. Every new version will be as well.
I've put up a new release that maybe some people could test: https://github.com/samp-incognito/sa...ses/tag/v2.7.1 Let me know how it works if anyone decides to try it out. |
C:\..\..\..\..\..\pawno\include\streamer.inc(487) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot") C:\..\....\..\..\pawno\include\streamer.inc(489) : error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT"
I got these errors/warnings after I added the latest version of streamer and compiled my gamemode....
Код:
C:\..\..\..\..\..\pawno\include\streamer.inc(487) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot") C:\..\....\..\..\pawno\include\streamer.inc(489) : error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER_OBJECT" |
ItemData[i][WObjectID] = CreateDynamicObject(GetItemModel(i), ItemData[i][x], ItemData[i][y], ItemData[i][z], 0.0, 0.0, 0.0, ItemData[i][VWorldID], ItemData[i][Interior]);
Just update your server and include files. ( http://sa-mp.com/download.php )
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