27.02.2014, 16:47
Hi,
Thanks for reading once again. This time I need help with the same command, although I would like to limit it somehow. By that, I mean I'd like to set a limit to which admin level you may set with that command, because right now there's no limit to which level I may set a player. I'd like to set the limit to 4, although I can't figure out how to do this. If you do decide to help me out, please also explain exactly what you're doing as I'd like to learn how to script and I feel like that's a great start.
Cheers!
Thanks for reading once again. This time I need help with the same command, although I would like to limit it somehow. By that, I mean I'd like to set a limit to which admin level you may set with that command, because right now there's no limit to which level I may set a player. I'd like to set the limit to 4, although I can't figure out how to do this. If you do decide to help me out, please also explain exactly what you're doing as I'd like to learn how to script and I feel like that's a great start.
Код:
CMD:setlevel(playerid,params[]) { if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0x3740B3,"Only rcon admins can set admin levels!");//Checking if the player is rcon admin to set an admin level new id, level;//Creating the id variable to store the selected id and a level variable for the chosen admin level. if(sscanf(params,"ui",id,level)) return SendClientMessage(playerid,0x3740B3,"USAGE: /setlevel <id> <level(1-4)>");//Check if the player inputted a username or id and a admin level. if(!IsPlayerConnected(id)) return SendClientMessage(playerid,0x3740B3,"The specified player is currently not connected!");//Checking if the selected user is connected or not. new file[64],PlayerName[24];//Creating a variable to store the file path, and a variable to store the players name. GetPlayerName(id,PlayerName,sizeof PlayerName);//Retrieving the selected id's name, format(file,sizeof file,"Admin/%s.ini",PlayerName); PlayerInfo[id][Level] = level; SendClientMessage(playerid,0x3740B3,"You have successfully changed the selected user's admin level"); SendClientMessage(id,0x3740B3,"Your admin level has successfully been changed, congratulations!"); return 1; }