22.02.2014, 19:07
Nгo esta salvando por favor alguem me ajude
Obs : tem sistema de salvamento dos map icons da propiedade , e da casa .
Comando de criar a casa :
Comando de criar Propiedade :

Comando de criar a casa :
PHP код:
if(strcmp(cmd, "/criarcasa", true) == 0)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
if(pAdmin[playerid] == 5)
{
new tmp[256];
new preco, int;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, Vermelho, "/criarcasa [preзo] [interiorID]");
return 1;
}
preco = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, Vermelho, "/criarcasa [preзo] [interiorID]");
return 1;
}
int = strval(tmp);
format(string, sizeof(string), "/Casas/casa%d.ini", proximacasa);
if(!dini_Exists(string))
{
new c = 0;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
mapiconcasaid [ c ] = CreateDynamicMapIcon(x , y , z, 31, -1, -1, -1, -1, 60.0);
dini_Create(string);
dini_FloatSet(string, "PosX", X);
dini_FloatSet(string, "PosY", Y);
dini_FloatSet(string, "PosZ", Z);
dini_IntSet(string, "Int", int);
dini_IntSet(string, "Mundo", proximacasa);
dini_IntSet(string, "TDono", 0);
dini_Set(string, "Dono", "Ninguem");
dini_IntSet(string, "Preco", preco);
dini_IntSet(string, "Trancada", 0);
dini_IntSet(string, "TMorador", 0);
dini_Set(string, "Morador", "Ninguem");
new pickupid;
pickupid = CreatePickup(1273, 1, dini_Float(string, "PosX"), dini_Float(string, "PosY"), dini_Float(string, "PosZ"), -1);
dini_IntSet(string, "Id", pickupid);
proximacasa++;
}
}
return 1;
}
PHP код:
if(strcmp(cmd, "/criarprop", true) == 0)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
if(pAdmin[playerid] == 5 || IsPlayerAdmin(playerid))
{
new tmp[256];
new preco;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, Vermelho, "/criarprop [preзo]");
return 1;
}
preco = strval(tmp);
format(string, sizeof(string), "/Props/prop%d.ini", proximaprop);
if(!dini_Exists(string))
{
new p = 0;
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
mapiconpropid[ p ] = CreateDynamicMapIcon(x , y , z, 44, -1, -1, -1, -1, 60.0);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
dini_Create(string);
dini_FloatSet(string, "PosX", X);
dini_FloatSet(string, "PosY", Y);
dini_FloatSet(string, "PosZ", Z);
dini_IntSet(string, "Int", 0);
dini_FloatSet(string, "IntX", X);
dini_FloatSet(string, "IntY", Y);
dini_FloatSet(string, "IntZ", Z);
dini_FloatSet(string, "Mundo", proximaprop);
dini_IntSet(string, "TDono", 0);
dini_Set(string, "Dono", "Ninguem");
dini_IntSet(string, "Preco", preco);
dini_Set(string, "Nome", "Sem Nome");
new pickupid;
pickupid = CreatePickup(1578, 1, dini_Float(string, "PosX"), dini_Float(string, "PosY"), dini_Float(string, "PosZ"), -1);
dini_IntSet(string, "Id", pickupid);
proximaprop++;
}
}
return 1;
}