22.02.2014, 21:15
Hello, how can i make that when a person die that he leave's an object behind him?
new deathObj[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
deathObject[playerid] = CreateObject...
return 1;
}