22.02.2014, 11:19
(
Последний раз редактировалось iChiCkeNBuTT; 02.05.2014 в 12:08.
)
NOTE: Fixed, my mistake
Hey guys,
I know it's very dumb question but i don't know how to set it up. I want the audio stream (music) to "stop" once player got spawned. I mean let it play only when player logging in/register and selecting teams/classes and once player spawned stop streaming it (stop the music).
Here is it:
Thanks in advance!
Hey guys,
I know it's very dumb question but i don't know how to set it up. I want the audio stream (music) to "stop" once player got spawned. I mean let it play only when player logging in/register and selecting teams/classes and once player spawned stop streaming it (stop the music).
Here is it:
Код:
public OnPlayerRequestClass(playerid, classid) { Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " "); Update3DTextLabelText(Duty[playerid], 0xFFFFFFFF, " "); Update3DTextLabelText(DM[playerid], 0xFFFFFFFF, " "); PlayAudioStreamForPlayer(playerid, "http://blabla.mp3"); if(PlayerInfo[playerid][LoggedIn] == 1) { new String[200]; new team1count = GetTeamCount(TEAM_EURASIA); new team2count = GetTeamCount(TEAM_USA); new team3count = GetTeamCount(TEAM_ARAB); new team4count = GetTeamCount(TEAM_SOVIET); new team5count = GetTeamCount(TEAM_AUS); new team7count = GetTeamCount(TEAM_MERC); new team8count = GetTeamCount(TEAM_IND); format(String, sizeof(String),""cblue"Usa [P:%d]\n"cgreen"Eurasia [P:%d]\n"corange"Arabia [P:%d]\n"cred"Soviet [P:%d]\n"cpurple"Austraillia [P:%d]\nMercenary [P:%d]\n"cyellow"India [P:%d]",team2count, team1count, team3count, team4count, team5count, team7count,team8count); ShowPlayerDialog(playerid, 1432, DIALOG_STYLE_LIST, "Select Team",String,"Select","Back"); } return 1; }