Bodypart and skin modded?
#1

https://sampwiki.blast.hk/wiki/BodyParts

Hi i have a question for this system, if the player use skins modded this system detect the body part the skin modded or GTA SA skin default ?

Example if a player create a skin modded with a very BIG head what is happening? Kalcor can create a new function/callback for detect size skin/size bodypart/size to see the player?

I think it's an good idea if the player can abuse with the system bodypart with skin modded.
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#2

I think it's based more on the offset's for the default SA:MP Skins... How-ever it's not really documented anywhere if it is or not... Something worth looking into, I suppose.
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#3

Yes, i think it's very important for me i use onplayertakedamage for modified the damage but:

Example with OnPlayerTakeDamage:

I have skin modded and little, if other player hit me on the head and other player don't have my skin i don't take the hit and bodypart is not the detected

Other example:

If i use the callback OnPlayerGiveDamage, if i use a very big HEAD skin for other player and other player look me with skin original, it's easy for me for hit on the HEAD and i use a skin abuse

I think we need a solution for abuse skin for bodypart, for damage original is not a problem but if we want use example "headshot" with skin modded the player can abuse

New function/callback can be a solution?
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#4

I think we can just add rules on our server "no skin modded" but i think we need a solution lot of player use skin modded now and say "go remove all your skin" it's just...
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