11.02.2014, 09:19
OK, I know the title sounded vague, but my issue is that I'm trying to create a system that lets you choose your skin based on categories in dialogs, as seen here (not completed):
So, my question is (if you understand that area of code) after the player chooses their skin, how would I save that skin using Dini, for example?
Then Question 2: Whenever ever I have another dialog in the script, and try to hit button 2 (usually "cancel"), it opens the last dialog above in that code, and forces me to respawn again causing glitches and such, how do I fix that?
And THEN Question 3: On the same subject as saving, how would I save the player's coords to the same file as their skin? Or could I?
AAAND THEEEN Question 4: If a player wants to reset their character (including skin and position) how would I delete that file?
MORE INFO: I'm also using the J.L.Administration FS because that was a big weight off my chest. That's half of the server already made (sorta), but it doesn't save skin and position, but it does save other stats, so maybe I could just use that file to save pos and skin...
IF you can answer any or all of these questions that'd be great!
Код:
if(dialogid==1 && response) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Choose a Race","White Males\nBlack Males\nOriental Males\nHispanic Males\nNative Males", "Select", "Back"); return 1; } else if(dialogid==1 && !response) { ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Choose a Race","White Females\nBlack Females\nOriental Females\nHispanic Females\nNative Females", "Select", "Back"); return 1; } if(dialogid==2 && response) { switch(listitem) { case 0: { ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "White Males","White Male 1\nWhite Male 2\nWhite Male 3","Select","Back"); return 1; } case 1: { ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, "Black Males","Black Male 1\nBlack Male 2\nBlack Male 3","Select","Back"); return 1; } case 2: { ShowPlayerDialog(playerid, 6, DIALOG_STYLE_LIST, "Oriental Males","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } case 3: { ShowPlayerDialog(playerid, 7, DIALOG_STYLE_LIST, "Hispanic Males","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } case 4: { ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "Native Males","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } } } if(dialogid==3 && response) { switch(listitem) { case 0: { ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "White Females","White Male 1\nWhite Male 2\nWhite Male 3","Select","Back"); return 1; } case 1: { ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, "Black Femles","Black Male 1\nBlack Male 2\nBlack Male 3","Select","Back"); return 1; } case 2: { ShowPlayerDialog(playerid, 6, DIALOG_STYLE_LIST, "Oriental Femles","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } case 3: { ShowPlayerDialog(playerid, 7, DIALOG_STYLE_LIST, "Hispanic Femles","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } case 4: { ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "Native Femles","Oriental Male 1\nOriental Male 2\nOriental Male 3","Select","Back"); return 1; } } } if(dialogid==4 && response) { switch(listitem) { case 0: { SetPlayerSkin(playerid,29); ShowPlayerDialog(playerid, 14, DIALOG_STYLE_MSGBOX, "Skin Selection", "Choose this skin for this session?", "Yes", "No"); return 1; } case 1: { return 1; } case 2: { return 1; } case 3: { return 1; } case 4: { return 1; } } } if(dialogid==14 && response) { SpawnPlayer(playerid); SetPlayerSkin(playerid,29); } else if (!response) { SetPlayerSkin(playerid,0); ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "White Males","White Male 1\nWhite Male 2\nWhite Male 3","Select","Back"); }
Then Question 2: Whenever ever I have another dialog in the script, and try to hit button 2 (usually "cancel"), it opens the last dialog above in that code, and forces me to respawn again causing glitches and such, how do I fix that?
And THEN Question 3: On the same subject as saving, how would I save the player's coords to the same file as their skin? Or could I?
AAAND THEEEN Question 4: If a player wants to reset their character (including skin and position) how would I delete that file?
MORE INFO: I'm also using the J.L.Administration FS because that was a big weight off my chest. That's half of the server already made (sorta), but it doesn't save skin and position, but it does save other stats, so maybe I could just use that file to save pos and skin...
IF you can answer any or all of these questions that'd be great!