Posts: 68
Threads: 19
Joined: Jul 2010
Hello im trying to destroy player car when he/she dead and when he/she disconnect from server iv this terms
SetVehicleToRespawn(vehid);
DestroyVehicle(vehid);
But strange that its working even when you be passenger , so if im passenger and dead my car destroy , and its should not , its should only destroy if you was driver lead isnt true? , iv tried like make
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
But nothing worked please give me an ideas!
NOTE: when i type /kill or dead , its take 2 seconds to do the anim and die like just report that iv dead :S !
Posts: 68
Threads: 19
Joined: Jul 2010
Quote:
Originally Posted by Rajat_Pawar
pawn Код:
public OnPlayerDisconnect(playerid, reason) { if( IsPlayerInAnyVehicle( playerid )) { if( ! GetPlayerVehicleSeat( playerid )) { DestroyVehicle( GetPlayerVehicleID( playerid )); .....
Make sure you read this, too ! (it CAN return 128 for some weird reason)
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Thanks what about OnPlayerDeath it is hard :S
Posts: 391
Threads: 25
Joined: Jul 2013
Reputation:
0
post same codes. but under OnPlayerDeath.
Posts: 68
Threads: 19
Joined: Jul 2010
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
//Killingspree
new str[ 256 ], KillerName[MAX_PLAYER_NAME];
GetPlayerName(killerid, KillerName, sizeof(KillerName));
//End KS
GodMode[playerid] = 0;
SendDeathMessage(killerid, playerid, reason);
if(killerid != INVALID_PLAYER_ID)
{
TotalKills[killerid]++;
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SetPlayerWantedLevel(killerid, (GetPlayerWantedLevel(killerid) + 1));
GameTextForPlayer(killerid,"~w~+1 Score~R~~N~+1 kill~N~ ~g~+1000$", 5000, 1);
GivePlayerMoney(killerid, 1000);
Streaks[killerid]++;
if(Streaks[killerid] == 3) {
format(str, sizeof(str), "%s {00FFEE}is on Triple Kill {FFAF00}(3 kills +3 Score!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
if(Streaks[killerid] == 5) {
format(str, sizeof(str), "%s {F81414}is on Killing Spree {FFAF00}(5 Kills +5 Score!!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 4);
}
if(Streaks[killerid] == 10) {
format(str, sizeof(str), "%s {B8FF02}is on UNSTOPPABLE {FFAF00}(10 Kills +10 Score!!!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
}
}
TotalDeaths[playerid]++;
SetPlayerScore(playerid, GetPlayerScore(playerid) - 1);
SetPlayerWantedLevel(playerid, 0);
GivePlayerMoney(playerid, -1000);
GameTextForPlayer(playerid,"~R~W~B~A~G~S~W~T~P~E~G~D~N~~N~~N~~N~~N~~R~Rest ~W~In ~g~PEACE", 3000, 5);
return 1;
}
??
Posts: 68
Threads: 19
Joined: Jul 2010
Quote:
Originally Posted by Abagail
Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
SetPVarInt(playerid, "LastCar", vehicleid);
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
SetPVarInt(playerid, "LastCar", vehicleid);
}
public OnPlayerDeath(playerid, killerid, reason)
{
//Killingspree
new str[ 256 ], KillerName[MAX_PLAYER_NAME];
GetPlayerName(killerid, KillerName, sizeof(KillerName));
//End KS
GodMode[playerid] = 0;
SendDeathMessage(killerid, playerid, reason);
if(killerid != INVALID_PLAYER_ID)
{
TotalKills[killerid]++;
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SetPlayerWantedLevel(killerid, (GetPlayerWantedLevel(killerid) + 1));
GameTextForPlayer(killerid,"~w~+1 Score~R~~N~+1 kill~N~ ~g~+1000$", 5000, 1);
GivePlayerMoney(killerid, 1000);
Streaks[killerid]++;
if(Streaks[killerid] == 3) {
format(str, sizeof(str), "%s {00FFEE}is on Triple Kill {FFAF00}(3 kills +3 Score!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
new vehicleid = GetPVarInt(playerid, "LastCar");
DestroyVehicle(vehicleid);
}
if(Streaks[killerid] == 5) {
format(str, sizeof(str), "%s {F81414}is on Killing Spree {FFAF00}(5 Kills +5 Score!!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 4);
}
if(Streaks[killerid] == 10) {
format(str, sizeof(str), "%s {B8FF02}is on UNSTOPPABLE {FFAF00}(10 Kills +10 Score!!!)", KillerName);
SendClientMessageToAll(0xADFF2FAA, str);
}
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Thanks for trying to help me ,but its not worked cuz if i was passenger also vehicle destroy