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Obs:Esse Nao Й Meu GameMode!!
Eu baixei o gamemode BRASIL TRUCKER LIFE na net,ai eu mudei o nome do server e dos donos tudo certinho,so que quando eu abro o server aparece o sistema de registro e em cima dela ta o nome do server antigo igual o da imagem,como eu troco o nome do server que tem no sistema de registro?
Obrigado Quem Responde!!!!!!
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procure por Play ou Script ou Login que vocк vai achar. eu ja baixei essa GM uma vez.
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Mas pelo menos mantenha os crйditos. kk
Posts: 150
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vlw gente mais o meu gamemode nao й esse й o do brasil trucker life e ele ta escrito todo verde
Posts: 150
Threads: 38
Joined: Feb 2014
PlayAudioStreamForPlayer(playerid, "http://184.82.14.162:9358/");
// Always allow NPC's to login without password or account
if (IsPlayerNPC(playerid))
return 1;
// Setup local variables
new Name[MAX_PLAYER_NAME], NewPlayerMsg[128], HouseID;
// Setup a PVar to allow cross-script money-transfers (only from filterscript to this mainscript) and scorepoints
SetPVarInt(playerid, "PVarMoney", 0);
SetPVarInt(playerid, "PVarScore", 0);
// Get the playername
GetPlayerName(playerid, Name, sizeof(Name));
// Also store this name for the player
GetPlayerName(playerid, APlayerData[playerid][PlayerName], 24);
// Send a message to all players to let them know somebody else joined the server
format(NewPlayerMsg, 128, TXT_PlayerJoinedServer, Name, playerid);
SendClientMessageToAll(0xFFFFFFFF, NewPlayerMsg);
// Try to load the player's datafile ("PlayerFile_Load" returns "1" is the file has been read, "0" when the file cannot be read)
if (PlayerFile_Load(playerid) == 1)
{
// Check if the player is still banned
if (APlayerData[playerid][BanTime] < gettime()) // Player ban-time is passed
ShowPlayerDialog(playerid, DialogLogin, DIALOG_STYLE_PASSWORD, TXT_DialogLoginTitle, TXT_DialogLoginMsg, TXT_DialogLoginButton1, TXT_DialogButtonCancel);
else // Player is still banned
{
ShowRemainingBanTime(playerid); // Show the remaining ban-time to the player is days, hours, minutes, seconds
Kick(playerid); // Kick the player
}
}
else
ShowPlayerDialog(playerid, DialogRegister, DIALOG_STYLE_PASSWORD, TXT_DialogRegisterTitle, TXT_DialogRegisterMsg, TXT_DialogRegisterButton1, TXT_DialogButtonCancel);
// The houses have been loaded but not the cars, so load all vehicles assigned to the player's houses
for (new HouseSlot; HouseSlot < MAX_HOUSESPERPLAYER; HouseSlot++)
{
// Get the HouseID from this slot
HouseID = APlayerData[playerid][Houses][HouseSlot];
// Check if there is a house in this slot
if (HouseID != 0)
HouseFile_Load(HouseID, true); // Load the cars of the house
}
// Speedometer setup
Speedometer_Setup(playerid);
// MissionText TextDraw setup
APlayerData[playerid][MissionText] = TextDrawCreate(320.0, 430.0, "2"); // Setup the missiontext at the bottom of the screen
TextDrawAlignment(APlayerData[playerid][MissionText], 2); // Align the missiontext to the center
TextDrawBackgroundColor(APlayerData[playerid][MissionText], 255);
TextDrawFont(APlayerData[playerid][MissionText], 3);
TextDrawLetterSize(APlayerData[playerid][MissionText], 0.390000, 1.300000);
TextDrawSetOutline(APlayerData[playerid][MissionText], 1);
TextDrawSetProportional(APlayerData[playerid][MissionText], 1);
// Display a message if the player hasn't accepted the rules yet
if (APlayerData[playerid][RulesRead] == false)
SendClientMessage(playerid, 0xFFFFFFFF, "{ADFF2F}Confira as Regras do Brasil Caminhoneiro - v1.0 em {00FFFF}/regras{ADFF2F} e Aceite-as!");
return 1;
}
YNexus eu achei isso aqui!!!