27.01.2014, 13:33
Quote:
If some gamemode uses many tables, it would be nice to see the script creating them automatically.
Would you feel fine if a downloaded gamemode needs 10 tables, where every table has more than 10 columns, to create them by hand? Should the author of the gamemode write a manual about how the tables should be named, which column has which name, content-type (int, float, text, byte, ...), instead of adding a line of code which will be used only once, as you said? I'd rather have the gamemode create them in such a case, even if that code is executed only once. Then everyone is certain they have the proper table-name and table-structure and don't have to fiddle around trying to get all tables created manually and testing if the script works using your manually created table. I created a table with 35 columns a few days ago and it took a while to set it up. Nice tutorial btw, I'll be using this. |