Checkpoint issues over the custom maps.
#1

So,
I've a custom map, This custom map is built for bombing.
Now in the checkpoint, i've made a function that will start counting, and if it reaches 0 it will bomb that area.

However, The checkpoint i've made doesn't seem to go to it's position properly, The checkpoint is below the custom map, the sea. Is there any solution for this?

pawn Код:
SetPlayerCheckpoint(playerid, -1939.6643,1457.5973,47.5006, 7.0);
Reply
#2

https://sampwiki.blast.hk/wiki/SetPlayerCheckpoint

Read the red marked box - It's known issue.
Reply
#3

Thanks, i've found an idea.

I will create a checkpoint, (it will be on the sea) and the pickup will function as the checkpoint, thanks.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)