Crash problem
#1

Hello, I have a problem with my server.
Someone enter with a program / mod (I think it's sob) and all players disconnect, without calling OnPlayerDisconnect(); ... I checked the server_log and I see

Код:
Incoming connection: 109.96.159.231:58015
Incoming connection: 5.12.97.25:52808
Kicking 188.27.123.28 because they didn't logon to the game.
Kicking 109.96.159.231 because they didn't logon to the game.
Incoming connection: 151.40.167.72:63068
Incoming connection: 188.25.124.56:3046
Kicking 5.12.97.25 because they didn't logon to the game.
Any solutions :-s ?
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#2

Can you show us your onplayerconnect?
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#3

I checked and nothing is wrong there
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#4

Quote:
Originally Posted by Kalcor
The 'Kicking {} because they didn't logon to the game.' message is normal. It means the client is too slow to connect and probably has a high amount of packet loss. In previous versions of the SA-MP server, the same problem could happen, although the player would eventually just have to quit and try reconnecting.

Are you sure there aren't external factors causing this problem? There could some type of packet filtering in the firewall. The physical server which hosts the game server could be under attack.

You can PM me a bigger server log if you like. If most servers work fine and there are problems like this, it usually turns out that it's not caused by SA-MP.
Does this happen for EVERY single player that joins your server?
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#5

Yea, to every player
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