Gate Question
#1

When I make a gate, can I just get like 3 coords, one where it should be and 2 others closed and opened so like
----------------------
| |
|c2 c1 c3|
---------------------
c1: main coords
c2: closed coords
c3: opened coords

And then just CreateObject for c1

And MoveObject for c2 and c3 ?

I know everything with the 'new gate;' etc

Thanks
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#2

You know, you could give it a try before posting. Sure it will work
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#3

Quote:
Originally Posted by Gamer007
You know, you could give it a try before posting. Sure it will work
Mh, I'll give it a try, I'll report here if it doesnt ehm, work.
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#4

You don't need to create an object at C1, you create the object in the same position of when it is closed.

Otherwise it would open to where you'd want it, but when you close it, it wont close properly, You just need the opened, and closed co ordinates.
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#5

Quote:
Originally Posted by Burridge [outbreakrp.co.uk
]
You don't need to create an object at C1, you create the object in the same position of when it is closed.

Otherwise it would open to where you'd want it, but when you close it, it wont close properly, You just need the opened, and closed co ordinates.
Yeah, you mean that I can use c1 as closed at c3 as opened.

Yes it works, thanks for the help Burridge.
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#6

Quote:
Originally Posted by Klutty
Yes it works, thanks for the help Burridge.
No problem.
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