Server crashing
#1

And with crash detect, I get this:

pawn Код:
[19:55:51] [debug] #1 001e2ae0 in public LoginLog (0x00c2299c) from RDRP.amx
[19:55:51] [debug] #2 001ee9ec in ?? (0x00000000) from RDRP.amx
[19:55:51] [debug] #3 001505c8 in public OnDialogResponse (0x00000000, 0x00000001, 0x00000001, 0xffffffff, 0x00c12360) from RDRP.amx
[19:55:52] [debug] Native backtrace:
[19:55:52] [debug] #0 7788dfe4 in ?? () from C:\Windows\SysWOW64\ntdll.dll
[19:55:52] [debug] #1 759c14ad in ?? () from C:\Windows\syswow64\kernel32.dll
[19:55:52] [debug] #2 00492be1 in ?? () from samp-server.exe
[19:55:52] [debug] #3 0044e119 in ?? () from samp-server.exe
[19:55:52] [debug] #4 00458a9c in ?? () from samp-server.exe
[19:55:52] [debug] #5 0045b26a in ?? () from samp-server.exe
[19:55:52] [debug] #6 7609149d in ?? () from C:\Windows\syswow64\KERNELBASE.dll
[19:55:52] [debug] #7 760914d0 in ?? () from C:\Windows\syswow64\KERNELBASE.dll
What does it exactly mean?
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#2

Not sure exactly what it means, but somehow your server is affecting the KERNELBASE.dll causing it to auto close SAMP
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#3

I fixed it, but now I got this onplayerspawn:
pawn Код:
[16:43:54] [debug] Run time error 4: "Array index out of bounds"
[16:43:54] [debug]  Accessing element at index 255 past array upper bound 10
[16:43:54] [debug] AMX backtrace:
[16:43:54] [debug] #0 0003a9ec in public OnPlayerSpawn (0x00000000) from RDRP.amx
[16:43:54] [debug] Run time error 4: "Array index out of bounds"
[16:43:54] [debug]  Accessing element at index 255 past array upper bound 10
[16:43:54] [debug] AMX backtrace:
[16:43:54] [debug] #0 0003a9ec in public OnPlayerSpawn (0x00000000) from RDRP.amx
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#4

Show us your OnPlayerSpawn code, you are accessing an element at index 255 in a 10 cell array.
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