About house system
#1

Hey guys, i have rp server, house system it's work perfectly, but i want to add a level on it, like if someone is Level 1 and the house is for Level 2, he wouldn't be able to buy it, i tried to do it, but every time is not working or i get errors/warnings, so here is the /createhouse code.

PHP код:
}
CMD:createhouse(playeridparams[])
{
    new 
string[128];
    if(!
IsPlayerLoggedIn(playerid) || PlayerInfo[playerid][pAsshole] == 1) return SendClientMessage(playeridCOLOR_GREY"You are not allowed to use command.");
    if(
PlayerInfo[playerid][pAdmin] < 3) return SendClientMessage(playeridCOLOR_GREY"You are not an authorized to use this command.");
    for(new 
idx=1idx<MAX_HOUSESidx++)
    {
        if(!
HouseInfo[idx][hLevel])
        {
            
// Getting Business Setup
            
new Float:XFloat:YFloat:Z;
            
GetPlayerPos(playeridXYZ);
            
// Making Business
            
HouseInfo[idx][hLevel] = 1;
            
HouseInfo[idx][hPrice] = 50000;
            
HouseInfo[idx][hStatus] = 0;
            
format(HouseInfo[idx][hOwner], 32"The State");
            
HouseInfo[idx][hX] = X;
            
HouseInfo[idx][hY] = Y;
            
HouseInfo[idx][hZ] = Z;
            
HouseInfo[idx][hMoney] = 0;
            
HouseInfo[idx][hMaterials] = 0;
            
HouseInfo[idx][hWeed] = 0;
            
HouseInfo[idx][hcocaine] = 0;
            
HouseInfo[idx][hGun][0] = 0;
            
HouseInfo[idx][hGunAmmo][0] = 0;
            
HouseInfo[idx][hGun][1] = 0;
            
HouseInfo[idx][hGunAmmo][1] = 0;
            
HouseInfo[idx][hGun][2] = 0;
            
HouseInfo[idx][hGunAmmo][2] = 0;
            
HouseInfo[idx][hGun][3] = 0;
            
HouseInfo[idx][hGunAmmo][3] = 0;
            
HouseInfo[idx][hGun][4] = 0;
            
HouseInfo[idx][hGunAmmo][4] = 0;
            
HouseInfo[idx][hPickup] = CreateDynamicPickup(12731HouseInfo[idx][hX], HouseInfo[idx][hY], HouseInfo[idx][hZ], 0);
            
format(stringsizeof(string), "Owner: %s\nHouse Type: %s\nFor Sale\nPrice: $%d"HouseInfo[idx][hOwner], HT(idx), HouseInfo[idx][hPrice]);
            
HouseInfo[idx][hText] = CreateDynamic3DTextLabel(stringCOLOR_WHITEHouseInfo[idx][hX], HouseInfo[idx][hY], HouseInfo[idx][hZ]+0.315);
            
format(stringsizeof(string), "AdmWarn: %s has created house ID %d."RPN(playerid), idx);
            
SendAdminMessage(COLOR_DARKRED1string);
            
Log("logs/house.log"string);
            
idx MAX_HOUSES;
        }
    }
    return 
1;

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#2

Anyone can help with this please?
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