Streamer OnPlayerShootDynamicObject
#1

Hi,

I have a problem with the streamer of Incognito.

I want detect when player shoot the dynamic object, but the objects with the border hidden are not affected.

I use 0.3Z: OnPlayerShootDynamicObject(playerid, weaponid, objectid, Float, Float:y, Float:z)

Screenhost:
http://zupimages.net/up/14/04/56pb.png
http://zupimages.net/up/14/04/t0kq.png
http://zupimages.net/up/14/04/ogt6.png
http://zupimages.net/up/14/04/9ksg.png
http://zupimages.net/up/14/04/w74e.png
http://zupimages.net/up/14/04/sa3r.png
http://zupimages.net/up/14/04/156o.png
http://zupimages.net/up/14/04/9ffb.png


It's repairable or not ? I have to send a PM at Incognito ?
Thanks
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#2

If you're certain this is a bug in the Streamer and not in your own code, you can send a message to Incognito including an example script which shows the bug.
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#3

it is very likely that is a streamer bug and not a 3.0z bug but try it with normal created objects using createobject and if that happens aswell it is a 3.0z if not is a streamer bug.
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#4

Sorry, I'm in the wrong category, unrelated to 0.3z

I speak in private message with Incognito
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