25.01.2014, 06:54
About
I created this project on 2014. 01. 21.. This is my first project on GitHub, and it was hard to set up GitHub at the first time, and also i had no time to deal with it. Now it's weekend! (And my internet connection is slow too, it took a half day to upload the demonstration video).
This include only works with SA-MP 0.3z (and higher versions).
This include allows you to create a targets. It looks like a real player, but it made from objects. You can do anything with it, only your imagination is needed. It's up to you!
It has a body part detection, so you can check where did you shoot the bullet.
Definitions
Functions
Callbacks
Bugs
I didn't find any bugs. If you do, please contact me, and i will fix it.
Video
[ame]http://www.youtube.com/watch?v=EeiNRthltjg[/ame]
Example filterscript
https://raw2.github.com/kadaradam/k_...ts/example.pwn
And the filterscript is also available at the project's main folder(filterscripts/example.pwn).
Download
You can download the project on github.
Click here
Credits
kadaradam - Creator
If you have any suggestions please leave a comment. And sorry for my english.
I created this project on 2014. 01. 21.. This is my first project on GitHub, and it was hard to set up GitHub at the first time, and also i had no time to deal with it. Now it's weekend! (And my internet connection is slow too, it took a half day to upload the demonstration video).
This include only works with SA-MP 0.3z (and higher versions).
This include allows you to create a targets. It looks like a real player, but it made from objects. You can do anything with it, only your imagination is needed. It's up to you!
It has a body part detection, so you can check where did you shoot the bullet.
Definitions
Код:
#define MOVE_FORWARD 0 #define MOVE_BACKWARD 1 #define MOVE_LEFT 2 #define MOVE_RIGHT 3 #define TORSO 3 #define LEFT_ARM 5 #define RIGHT_ARM 6 #define RIGHT_LEG 8 #define LEFT_LEG 7 #define HEAD 9
Код:
native CreateTarget(Float:Tx, Float:Ty, Float:Tz, Float:FacingAngle); // Returns with the target's ID native SetTargetFacingAngle(targetid, Float:FacingAngle); native SetTargetPos(targetid, Float:Tx, Float:Ty, Float:Tz); native GetTargetPos(targetid, &Float:Tx, &Float:Ty, &Float:Tz); native MoveTarget(targetid, direction, Float:distance); native MoveTargetEx(targetid, Float:X, Float:Y, Float:Z, Float:Speed, Float:FacingAngle); native DestroyBodyPart(targetid, bodypart); // NOTE: If you destroy the torso, all body parts will be destroyed. native DestroyTarget(targetid); native IsValidTarget(targetid);
Код:
public OnTargetMoved(targetid) public OnPlayerShotTarget(playerid, targetid, bodypart, Float:Tx, Float:Ty, Float:Tz)
I didn't find any bugs. If you do, please contact me, and i will fix it.
Video
[ame]http://www.youtube.com/watch?v=EeiNRthltjg[/ame]
Example filterscript
https://raw2.github.com/kadaradam/k_...ts/example.pwn
And the filterscript is also available at the project's main folder(filterscripts/example.pwn).
Download
You can download the project on github.
Click here
Credits
kadaradam - Creator
If you have any suggestions please leave a comment. And sorry for my english.